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Updated documentation
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## ILibAsyncServerSocket.c
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### Abstract
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ILibAsyncUDPSocket provides the underyling TCP Server implementation for the Mesh Agent.
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### Functions
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void ILibAsyncServerSocket_SetReAllocateNotificationCallback(ILibAsyncServerSocket_ServerModule AsyncServerSocketToken, ILibAsyncServerSocket_ConnectionToken ConnectionToken, ILibAsyncServerSocket_BufferReAllocated Callback);
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**ILibCreateAsyncServerSocketModule(Chain, MaxConnections, PortNumber, initialBufferSize, loopbackFlag, OnConnect, OnDisconnect, OnReceive, OnInterrupt, OnSendOK)**
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**ILibCreateAsyncServerSocketModuleWithMemory(Chain, MaxConnections, PortNumber, initialBufferSize, loopbackFlag, OnConnect, OnDisconnect, OnReceive, OnInterrupt, OnSendOK, ServerUserMappedMemorySize, SessionUserMappedMemorySize)**
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**ILibCreateAsyncServerSocketModuleWithMemoryEx(Chain, MaxConnections, initialBufferSize, local, OnConnect, OnDisconnect, OnReceive, OnInterrupt, OnSendOK, ServerUserMappedMemorySize, SessionUserMappedMemorySize)**
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**ILibCreateAsyncServerSocketModuleWithMemoryExMOD(Chain, MaxConnections, initialBufferSize, local, OnConnect, OnDisconnect, OnReceive, OnInterrupt, OnSendOK, mod, ServerUserMappedMemorySize, SessionUserMappedMemorySize)**
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Instantiates a new ILibAsyncServerSocket, adding it to the specified chain, capping the maximum number of simultaneous connections to the value specified. ServerAutoFreeMemorySize Size of AutoFreeMemory on Server to co-allocate. SessionAutoFreeMemorySize Size of AutoFreeMemory on Session to co-allocate
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**ILibAsyncServerSocket_GetConnections(server, connections, connectionsSize)**
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Fetches a list of all the connected sockets
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**ILibAsyncServerSocket_GetUser(ILibAsyncServerSocket_ConnectionToken *token)**
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Fetches the user object associated with a connection object
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**ILibAsyncServerSocket_GetTag(ILibAsyncSocketModule)**
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**ILibAsyncServerSocket_GetTag2(ILibAsyncSocketModule)**
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Fetches the Tag associated with a connection object.
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**ILibAsyncServerSocket_SetTag(ILibAsyncSocketModule, *user)**
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**ILibAsyncServerSocket_SetTag2(ILibAsyncSocketModule, user)**
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Associates a Tag value with a connection object
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**ILibAsyncServerSocket_SSL_SetSink(AsyncServerSocketModule, SSLHandler)**
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Associates a handler with a connection object, that will be called when an SSL object has been set
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**ILibAsyncServerSocket_GetSSL(connectiontoken)**
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Fetches the associated OpenSSL object from the connection object
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**ILibAsyncServerSocket_GetSSL_CTX(ILibAsyncSocketModule)**
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Fetches the associated OpenSSL Context Object from the connection object
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**ILibAsyncServerSocket_SetSSL_CTX(ILibAsyncSocketModule, ssl_ctx, enableTLSDetect)**
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Sets an OpenSSL Context Object to the connection object
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**ILibAsyncServerSocket_StopListening(module)**
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**ILibAsyncServerSocket_ResumeListening(module)**
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Pause/Resume Socket I/O on the server object
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**ILibAsyncServerSocket_GetPortNumber(ServerSocketModule)**
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Fetches the port number that the TCP server is listening on
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**ILibAsyncServerSocket_GetLocal(ServerSocketModule, addr, addrLen)**
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Fetches the local IPEndPoint that the TCP server is bound.
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**ILibAsyncServerSocket_Send(ServerSocketModule, ConnectionToken, buffer, bufferLength, UserFreeBuffer)**
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Sends data onto the TCP stream
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**ILibAsyncServerSocket_Disconnect(ServerSocketModule, ConnectionToken)**
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Disconnects a TCP stream
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**ILibAsyncServerSocket_GetPendingBytesToSend(ServerSocketModule, ConnectionToken)**
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Fetches the outstanding number of bytes to be sent
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**ILibAsyncServerSocket_GetTotalBytesSent(ServerSocketModule, ConnectionToken)**
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Fetches the total number of bytes that have been sent on a TCP stream, since the last reset
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**ILibAsyncServerSocket_ResetTotalBytesSent(ServerSocketModule, ConnectionToken)**
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Resets the total bytes sent counter
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