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https://github.com/Ylianst/MeshAgent
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Added workaround for when server passes windows specific keyflags.
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@@ -196,6 +196,7 @@ void KeyAction(unsigned char vk, int up, Display *display)
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int i = 0;
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int i = 0;
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unsigned int keysym = 0;
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unsigned int keysym = 0;
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unsigned int keycode = 0;
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unsigned int keycode = 0;
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if (up == 4) { up = 0; }
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if (change_display)
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if (change_display)
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{
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{
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