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https://github.com/Ylianst/MeshAgent
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Fixed bug, where wrong object type was being pushed
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@@ -116,7 +116,7 @@ void ILibDuktape_WritableStream_Ready(ILibDuktape_WritableStream *stream)
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}
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}
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else if (stream->OnWriteFlush != NULL)
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else if (stream->OnWriteFlush != NULL)
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{
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{
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duk_push_this(stream->ctx); // [stream]
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duk_push_heapptr(stream->ctx, stream->obj); // [stream]
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duk_push_heapptr(stream->ctx, stream->OnWriteFlush); // [stream][func]
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duk_push_heapptr(stream->ctx, stream->OnWriteFlush); // [stream][func]
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duk_swap_top(stream->ctx, -2); // [func][stream]
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duk_swap_top(stream->ctx, -2); // [func][stream]
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stream->OnWriteFlush = NULL;
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stream->OnWriteFlush = NULL;
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