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https://github.com/Ylianst/MeshAgent
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Updated, so double-click events are propagated from browser to agent. On MacOS, this is then used to simulate double-click, as Linux/Windows doesn't need to explicitly simulate double-click.
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@@ -424,7 +424,7 @@ int kvm_server_inputdata(char* block, int blocklen)
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y = ((int)ntohs(((unsigned short*)(block))[4]));
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if (size == 12) w = ((short)ntohs(((short*)(block))[5]));
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// printf("x:%d, y:%d, b:%d, w:%d\n", x, y, block[5], w);
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if (g_enableEvents) MouseAction(x, y, block[5], w, eventdisplay);
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if (g_enableEvents) MouseAction(x, y, (int)(unsigned char)(block[5]), w, eventdisplay);
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}
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break;
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}
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