/* Copyright 2006 - 2018 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #if defined(_LINKVM) #include #include #include #include "input.h" /* #if defined(WIN32) && !defined(_WIN32_WCE) #define _CRTDBG_MAP_ALLOC #include #endif */ /* MOUSEEVENTF_LEFTDOWN 0x0002 MOUSEEVENTF_RIGHTDOWN 0x0008 MOUSEEVENTF_MIDDLEDOWN 0x0020 MOUSEEVENTF_LEFTUP 0x0004 MOUSEEVENTF_RIGHTUP 0x0010 MOUSEEVENTF_MIDDLEUP 0x0040 MOUSEEVENTF_DOUBLECLK 0x0088 */ void MouseAction(double absX, double absY, int button, short wheel) { INPUT mouse; if (button == 0x88) { // Double click indication, no nothing on windows. return; } mouse.type = INPUT_MOUSE; mouse.mi.dx = (long)absX; mouse.mi.dy = (long)absY; mouse.mi.mouseData = wheel; mouse.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_VIRTUALDESK | MOUSEEVENTF_MOVE | button; if (wheel) mouse.mi.dwFlags |= MOUSEEVENTF_WHEEL; mouse.mi.time = 0; mouse.mi.dwExtraInfo = 0; SendInput(1, &mouse, sizeof(INPUT)); } // Handling keyboard Input // MSDN References: // Keyboard input structure: http://msdn.microsoft.com/en-us/library/ms646271%28v=VS.85%29.aspx // Virtual key-codes: http://msdn.microsoft.com/en-us/library/dd375731%28v=VS.85%29.aspx void KeyAction(unsigned char keycode, int up) { HWND windowHandle = GetForegroundWindow(); INPUT key; if (windowHandle == NULL) return; SetForegroundWindow(windowHandle); key.type = INPUT_KEYBOARD; key.ki.wVk = keycode; key.ki.dwFlags = 0; if (up == 1) key.ki.dwFlags = KEYEVENTF_KEYUP; // 1 = UP else if (up == 3) key.ki.dwFlags = KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP; // 3 = EXUP else if (up == 4) key.ki.dwFlags = KEYEVENTF_EXTENDEDKEY; // 4 = EXDOWN key.ki.time = 0; key.ki.wScan = (WORD)MapVirtualKey((UINT)keycode, MAPVK_VK_TO_VSC); // This is required to make RDP client work. key.ki.dwExtraInfo = 0; SendInput(1, &key, sizeof(INPUT)); } // Windows 8 Touch Related Support #define MAX_TOUCH_COUNT 256 #define TOUCH_FEEDBACK_DEFAULT 0x1 #define TOUCH_FEEDBACK_INDIRECT 0x2 #define TOUCH_FEEDBACK_NONE 0x3 #if WINVER < 0x0602 // If compiled on anything below Windows8 typedef enum _POINTER_BUTTON_CHANGE_TYPE { // This is a guess as what these values are, check for real values for this enum POINTER_CHANGE_NONE = 0x00000000, POINTER_CHANGE_FIRSTBUTTON_DOWN = 0x00000001, POINTER_CHANGE_FIRSTBUTTON_UP = 0x00000002, POINTER_CHANGE_SECONDBUTTON_DOWN = 0x00000004, POINTER_CHANGE_SECONDBUTTON_UP = 0x00000010, POINTER_CHANGE_THIRDBUTTON_DOWN = 0x00000020, POINTER_CHANGE_THIRDBUTTON_UP = 0x00000040, POINTER_CHANGE_FOURTHBUTTON_DOWN = 0x00000100, POINTER_CHANGE_FOURTHBUTTON_UP = 0x00000200, POINTER_CHANGE_FIFTHBUTTON_DOWN = 0x00000400, POINTER_CHANGE_FIFTHBUTTON_UP = 0x00001000 } POINTER_BUTTON_CHANGE_TYPE; typedef enum tagPOINTER_FLAGS { POINTER_FLAG_NONE = 0x00000000, POINTER_FLAG_NEW = 0x00000001, POINTER_FLAG_INRANGE = 0x00000002, POINTER_FLAG_INCONTACT = 0x00000004, POINTER_FLAG_FIRSTBUTTON = 0x00000010, POINTER_FLAG_SECONDBUTTON = 0x00000020, POINTER_FLAG_THIRDBUTTON = 0x00000040, POINTER_FLAG_FOURTHBUTTON = 0x00000080, POINTER_FLAG_FIFTHBUTTON = 0x00000100, POINTER_FLAG_PRIMARY = 0x00002000, POINTER_FLAG_CONFIDENCE = 0x000004000, POINTER_FLAG_CANCELED = 0x000008000, POINTER_FLAG_DOWN = 0x00010000, POINTER_FLAG_UPDATE = 0x00020000, POINTER_FLAG_UP = 0x00040000, POINTER_FLAG_WHEEL = 0x00080000, POINTER_FLAG_HWHEEL = 0x00100000, POINTER_FLAG_CAPTURECHANGED = 0x00200000 } POINTER_FLAGS; typedef enum tagPOINTER_INPUT_TYPE { PT_POINTER = 0x00000001, PT_TOUCH = 0x00000002, PT_PEN = 0x00000003, PT_MOUSE = 0x00000004 } POINTER_INPUT_TYPE; typedef enum tagTOUCH_MASK { TOUCH_MASK_NONE = 0x00000000, TOUCH_MASK_CONTACTAREA = 0x00000001, TOUCH_MASK_ORIENTATION = 0x00000002, TOUCH_MASK_PRESSURE = 0x00000004, } TOUCH_MASK; typedef struct tagPOINTER_INFO { POINTER_INPUT_TYPE pointerType; UINT32 pointerId; UINT32 frameId; POINTER_FLAGS pointerFlags; HANDLE sourceDevice; HWND hwndTarget; POINT ptPixelLocation; POINT ptHimetricLocation; POINT ptPixelLocationRaw; POINT ptHimetricLocationRaw; DWORD dwTime; UINT32 historyCount; INT32 inputData; DWORD dwKeyStates; UINT64 PerformanceCount; POINTER_BUTTON_CHANGE_TYPE ButtonChangeType; } POINTER_INFO; typedef struct tagPOINTER_TOUCH_INFO { POINTER_INFO pointerInfo; int touchFlags; int touchMask; RECT rcContact; RECT rcContactRaw; UINT32 orientation; UINT32 pressure; } POINTER_TOUCH_INFO; #endif typedef BOOL(WINAPI *_InitializeTouchInjection)(UINT32 maxCount, DWORD dwMode); typedef BOOL(WINAPI *_InjectTouchInput)(UINT32 count, const POINTER_TOUCH_INFO *contacts); _InjectTouchInput g_TouchInjectionCall = NULL; HMODULE g_TouchLoadLibrary = NULL; int g_TouchLoadLibraryState = 0; int TouchInit() { _InitializeTouchInjection init = NULL; if (g_TouchLoadLibraryState > 0) return g_TouchLoadLibraryState; g_TouchLoadLibrary = LoadLibrary(TEXT("User32.dll")); if (g_TouchLoadLibrary == NULL) { g_TouchLoadLibraryState = 2; return 2; } init = (_InitializeTouchInjection)GetProcAddress(g_TouchLoadLibrary, "InitializeTouchInjection"); g_TouchInjectionCall = (_InjectTouchInput)GetProcAddress(g_TouchLoadLibrary, "InjectTouchInput"); if (init == NULL || g_TouchInjectionCall == NULL || !init(MAX_TOUCH_COUNT, TOUCH_FEEDBACK_DEFAULT)) { FreeLibrary(g_TouchLoadLibrary); g_TouchLoadLibraryState = 2; return 2; } g_TouchLoadLibraryState = 1; return 1; } void TouchUnInit() { if (g_TouchLoadLibraryState != 1) return; FreeLibrary(g_TouchLoadLibrary); g_TouchLoadLibrary = NULL; g_TouchInjectionCall = NULL; g_TouchLoadLibraryState = 0; } void MakeTouchObject(POINTER_TOUCH_INFO* contact, unsigned char id, POINTER_FLAGS flags, int x, int y) { memset(contact, 0, sizeof(POINTER_TOUCH_INFO)); contact->pointerInfo.pointerType = PT_TOUCH; // we're sending touch input contact->pointerInfo.pointerId = id; // contact id contact->pointerInfo.ptPixelLocation.x = x; contact->pointerInfo.ptPixelLocation.y = y; contact->pointerInfo.pointerFlags = flags; contact->touchFlags = 0; contact->touchMask = TOUCH_MASK_CONTACTAREA | TOUCH_MASK_ORIENTATION | TOUCH_MASK_PRESSURE; contact->orientation = 90; contact->pressure = 32000; // Contact area contact->rcContact.top = contact->pointerInfo.ptPixelLocation.y - 2; contact->rcContact.bottom = contact->pointerInfo.ptPixelLocation.y + 2; contact->rcContact.left = contact->pointerInfo.ptPixelLocation.x - 2; contact->rcContact.right = contact->pointerInfo.ptPixelLocation.x + 2; } int TouchAction1(unsigned char id, unsigned int flags, unsigned short x, unsigned short y) { POINTER_TOUCH_INFO contact; if (g_TouchLoadLibraryState != 1) return 0; MakeTouchObject(&contact, id, (POINTER_FLAGS)flags, x, y); if (!g_TouchInjectionCall(1, &contact)) { printf("TOUCH1ERROR: id=%d, flags=%d, x=%d, y=%d, err=%ld\r\n", id, flags, x, y, GetLastError()); return 1; } //printf("TOUCH: id=%d, flags=%d, x=%d, y=%d\r\n", id, flags, x, y); return 0; } int TouchAction2(char* data, int datalen, int scaling) { int i, records = datalen / 9; POINTER_TOUCH_INFO contact[16]; if (g_TouchLoadLibraryState != 1) return 0; if (records > 16) records = 16; for (i = 0; i < records; i++) { int flags = (int)ntohl(((unsigned int*)(data + (9 * i) + 1))[0]); int x = (int)(ntohs(((unsigned short*)(data + (9 * i) + 5))[0])); int y = (int)(ntohs(((unsigned short*)(data + (9 * i) + 7))[0])); x = (x * 1024) / scaling; y = (y * 1024) / scaling; MakeTouchObject(&contact[i], data[i * 9], (POINTER_FLAGS)flags, x, y); //printf("TOUCH2: flags=%d, x=%d, y=%d\r\n", flags, x, y); } if (!g_TouchInjectionCall(records, contact)) { printf("TOUCH2ERROR: records=%d, err=%ld\r\n", records, GetLastError()); return 1; } return 0; } #endif