mirror of
https://github.com/Ylianst/MeshAgent
synced 2025-12-06 00:13:33 +00:00
155 lines
5.0 KiB
JavaScript
155 lines
5.0 KiB
JavaScript
/*
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Copyright 2019 Intel Corporation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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function _meshNodeId()
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{
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var ret = '';
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switch (process.platform)
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{
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case 'linux':
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case 'darwin':
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try
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{
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var db = require('SimpleDataStore').Create(process.execPath + '.db', { readOnly: true });
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ret = require('tls').loadCertificate({ pfx: db.GetBuffer('SelfNodeCert'), passphrase: 'hidden' }).getKeyHash().toString('hex');
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}
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catch(e)
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{
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}
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break;
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case 'win32':
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// First Check if the db Contains the NodeID
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try
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{
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var db = require('SimpleDataStore').Create(process.execPath.replace('.exe', '.db'), { readOnly: true });
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var v = db.GetBuffer('SelfNodeCert');
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if (v)
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{
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try
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{
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ret = require('tls').loadCertificate({ pfx: v, passphrase: 'hidden' }).getKeyHash().toString('hex');
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}
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catch(e)
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{
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v = null;
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}
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}
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if (v == null && (v = db.GetBuffer('NodeID')) != null)
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{
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ret = v.toString('hex');
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}
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}
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catch (e)
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{
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}
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break;
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default:
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break;
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}
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return (ret);
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}
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function _meshName()
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{
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var name = _MSH().meshServiceName;
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if(name==null)
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{
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switch(process.platform)
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{
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case 'win32':
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// Enumerate the registry to see if the we can find our NodeID
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var reg = require('win-registry');
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var nid = _meshNodeId();
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var key, regval;
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var source = [reg.HKEY.LocalMachine, reg.HKEY.CurrentUser];
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var val;
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while (name == null && source.length > 0)
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{
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val = reg.QueryKey(source.shift(), 'Software\\Open Source');
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for (key = 0; key < val.subkeys.length;++key)
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{
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try
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{
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if (nid == Buffer.from(reg.QueryKey(reg.HKEY.LocalMachine, 'Software\\Open Source\\' + val.subkeys[key], 'NodeId').split('@').join('+').split('$').join('/'), 'base64').toString('hex'))
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{
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name = val.subkeys[key];
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break;
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}
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}
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catch (ex)
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{
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}
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}
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}
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if (name == null) { name = 'Mesh Agent'; }
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break;
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default:
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var service = require('service-manager').manager.enumerateService();
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name = 'meshagent';
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for (var i = 0; i < service.length; ++i)
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{
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if(service[i].appLocation()==process.execPath)
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{
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name = service[i].name;
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break;
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}
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}
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break;
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}
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}
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return (name);
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}
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function _resetNodeId()
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{
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var name = _meshName();
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require('win-registry').WriteKey(require('win-registry').HKEY.LocalMachine, 'Software\\Open Source\\' + name, 'ResetNodeId', 1);
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console.log('Resetting NodeID for: ' + name);
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}
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function _checkResetNodeId(name)
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{
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var status = false;
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try
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{
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// Check if reset node id was set in the registry
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status = require('win-registry').QueryKey(require('win-registry').HKEY.LocalMachine, 'Software\\Open Source\\' + name, 'ResetNodeId') == 1 ? true : false;
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}
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catch(x)
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{
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}
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if (status)
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{
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try
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{
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// Delete the reset node id field in the registry
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require('win-registry').DeleteKey(require('win-registry').HKEY.LocalMachine, 'Software\\Open Source\\' + name, 'ResetNodeId');
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}
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catch(y)
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{
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// If we can't delete it, we must pretend that it was never set, otherwise we risk getting in a loop where we constantly reset the node id
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status = false;
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}
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}
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return (status);
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}
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module.exports = _meshNodeId;
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module.exports.serviceName = _meshName;
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module.exports.resetNodeId = _resetNodeId;
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module.exports.checkResetNodeId = _checkResetNodeId;
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