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mirror of https://github.com/Ylianst/MeshCentralRouter synced 2025-12-06 00:13:33 +00:00
Files
MeshCentralRouter/MeshMapper.cs
Ylian Saint-Hilaire 2f9aebb56e improved debug log.
2020-09-26 11:17:32 -07:00

379 lines
14 KiB
C#

using System;
using System.IO;
using System.Net;
using System.Web;
using System.Text;
using System.Net.Sockets;
using System.Net.Security;
using System.Windows.Forms;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Deployment.Application;
using System.Collections.Specialized;
using System.Security.Cryptography.X509Certificates;
using Microsoft.Win32;
namespace MeshCentralRouter
{
public class MeshMapper
{
public int state = 0;
Uri wsurl = null;
public int protocol = 1; // 1 = TCP, 2 = UDP
public int localport = 0;
public int remoteport = 0;
public string remoteip = null;
public string certhash = null;
public int connectCounter = 0;
public int totalConnectCounter = 0;
public bool exit = false;
public bool xdebug = false;
public bool inaddrany = false;
TcpListener listener = null;
// Stats
public long bytesToServer = 0;
public long bytesToClient = 0;
public long bytesToServerCompressed = 0;
public long bytesToClientCompressed = 0;
public delegate void onStateMsgChangedHandler(string statemsg);
public event onStateMsgChangedHandler onStateMsgChanged;
public static string GetProxyForUrlUsingPac(string DestinationUrl, string PacUri)
{
IntPtr WinHttpSession = Win32Api.WinHttpOpen("User", Win32Api.WINHTTP_ACCESS_TYPE_DEFAULT_PROXY, IntPtr.Zero, IntPtr.Zero, 0);
Win32Api.WINHTTP_AUTOPROXY_OPTIONS ProxyOptions = new Win32Api.WINHTTP_AUTOPROXY_OPTIONS();
Win32Api.WINHTTP_PROXY_INFO ProxyInfo = new Win32Api.WINHTTP_PROXY_INFO();
ProxyOptions.dwFlags = Win32Api.WINHTTP_AUTOPROXY_CONFIG_URL;
ProxyOptions.dwAutoDetectFlags = (Win32Api.WINHTTP_AUTO_DETECT_TYPE_DHCP | Win32Api.WINHTTP_AUTO_DETECT_TYPE_DNS_A);
ProxyOptions.lpszAutoConfigUrl = PacUri;
// Get Proxy
bool IsSuccess = Win32Api.WinHttpGetProxyForUrl(WinHttpSession, DestinationUrl, ref ProxyOptions, ref ProxyInfo);
Win32Api.WinHttpCloseHandle(WinHttpSession);
if (IsSuccess)
{
return ProxyInfo.lpszProxy;
}
else
{
Console.WriteLine("Error: {0}", Win32Api.GetLastError());
return null;
}
}
// Starts the routing server, called when the start button is pressed
public void start(int protocol, int localPort, string url, int remotePort, string remoteIP)
{
this.protocol = protocol;
this.remoteport = remotePort;
this.remoteip = remoteIP;
wsurl = new Uri(url);
//wshash = serverHashTextBox.Text;
Debug(string.Format("MeshMapper-Start: Protcol={0}, LocalPort={1}, Url={2}, RemotePort={3}, RemoteIP={4}", protocol, localPort, url, remotePort, remoteIP));
if (protocol == 1)
{
// Start the TCP listener
try
{
if (listener != null) return;
listener = new TcpListener(inaddrany ? IPAddress.Any : IPAddress.Loopback, localPort);
try { listener.Start(); } catch (Exception) { listener = null; }
if (listener != null)
{
listener.BeginAcceptTcpClient(new AsyncCallback(AcceptTcpClientSink), null);
localport = ((IPEndPoint)listener.LocalEndpoint).Port;
state = 1;
UpdateInfo();
}
else
{
state = -1;
UpdateInfo();
}
}
catch (Exception ex) {
Debug(ex.ToString());
stop();
}
} else if (protocol == 2) {
// Start websocket connection
try
{
IPEndPoint udpEndPoint = new IPEndPoint(inaddrany ? IPAddress.Any : IPAddress.Loopback, localPort);
UdpClient client = new UdpClient(udpEndPoint);
localport = ((IPEndPoint)client.Client.LocalEndPoint).Port;
state = 1;
UpdateInfo();
ConnectWS(client, ++connectCounter);
}
catch (Exception ex) {
Debug(ex.ToString());
stop();
}
}
}
public void Debug(string msg) { if (xdebug) { try { File.AppendAllText("debug.log", "Debug-MeshMapper-" + msg + "\r\n"); } catch (Exception) { } } }
private void UpdateInfo() {
string msg = "";
if (state == -1) { msg = Properties.Resources.UnableToBindToLocalPort; }
else if (state == 0) { msg = Properties.Resources.Stopped2; }
else if (state == 1) {
if (remoteip == null)
{
msg = "Port " + localport + " to port " + remoteport;
} else {
msg = "Port " + localport + " to " + remoteip + ":" + remoteport;
}
if (totalConnectCounter == 1) { msg += Properties.Resources.OneConnection; }
if (totalConnectCounter > 1) { msg += string.Format(Properties.Resources.ManyConnections, totalConnectCounter); }
}
if (onStateMsgChanged != null) { onStateMsgChanged(msg); }
}
public void stop()
{
Debug("stopButton_Click()");
exit = true;
if (listener != null) {
listener.Stop();
listener = null;
}
localport = 0;
state = 0;
UpdateInfo();
}
private void ShutdownClients(TcpClient c1, UdpClient c2, webSocketClient c3, int counter)
{
Debug("#" + counter + ": ShutdownWebClients()");
if (c1 != null)
{
try
{
if (c1.Client.Connected)
{
try { c1.Client.Disconnect(false); } catch (Exception) { }
try { c1.Client.Close(); } catch (Exception) { }
try { c1.Close(); } catch (Exception) { }
}
}
catch (Exception) { }
}
if (c2 != null)
{
try { c2.Close(); } catch (Exception) { }
}
try { c3.Dispose(); } catch (Exception) { }
}
private void AcceptTcpClientSink(IAsyncResult ar)
{
TcpClient client = null;
try
{
client = listener.EndAcceptTcpClient(ar);
}
catch (Exception) { exit = true; }
if (client != null)
{
// Connect using websocket
ConnectWS(client, ++connectCounter);
}
try
{
listener.BeginAcceptTcpClient(new AsyncCallback(AcceptTcpClientSink), null);
}
catch (Exception) { exit = true; }
}
private void ConnectWS(TcpClient client, int counter)
{
webSocketClient wc = new webSocketClient();
Debug("#" + counter + ": Connecting web socket to: " + wsurl.ToString());
wc.xdebug = xdebug;
wc.Start(wsurl, certhash);
wc.tag = client;
wc.id = counter;
wc.tunneling = false;
wc.onStateChanged += Wc_onStateChanged;
wc.onBinaryData += Wc_onBinaryData;
wc.onStringData += Wc_onStringData;
}
private void ConnectWS(UdpClient client, int counter)
{
webSocketClient wc = new webSocketClient();
Debug("#" + counter + ": Connecting web socket to: " + wsurl.ToString());
wc.xdebug = xdebug;
wc.Start(wsurl, certhash);
wc.tag = client;
wc.id = counter;
wc.tunneling = false;
wc.onStateChanged += Wc_onStateChanged;
wc.onBinaryData += Wc_onBinaryData;
wc.onStringData += Wc_onStringData;
}
private void Wc_onStateChanged(webSocketClient sender, webSocketClient.ConnectionStates state)
{
Debug("#" + sender.id + ": Websocket mapping, connected to server.");
switch (state)
{
case webSocketClient.ConnectionStates.Disconnected:
{
if (sender.tag.GetType() == typeof(TcpClient)) {
ShutdownClients((TcpClient)sender.tag, null, sender, sender.id);
} else if (sender.tag.GetType() == typeof(UdpClient)) {
ShutdownClients(null, (UdpClient)sender.tag, sender, sender.id);
}
break;
}
}
}
private void Wc_onStringData(webSocketClient sender, string data, int orglen)
{
bytesToClient += data.Length;
bytesToClientCompressed += orglen;
if ((sender.tunneling == false) &&( (data == "c") || (data == "cr")))
{
Debug("#" + sender.id + ": Websocket got server 'c' confirmation.");
// Server confirmed connection, start reading the TCP stream
//Console.Write("WS-Relay Connect\r\n");
if (sender.tag == null) return;
if (sender.tag.GetType() == typeof(TcpClient))
{
TcpClient client = (TcpClient)sender.tag;
if (client != null)
{
byte[] buf1 = new byte[65000];
try { client.GetStream().BeginRead(buf1, 0, buf1.Length, new AsyncCallback(ClientEndReadWS), new object[] { this, sender, client, buf1 }); } catch (Exception) { }
sender.tunneling = true;
}
}
if (sender.tag.GetType() == typeof(UdpClient))
{
UdpClient uclient = (UdpClient)sender.tag;
try { uclient.BeginReceive(new AsyncCallback(UClientEndReadWS), new object[] { this, sender, uclient }); } catch (Exception) { }
sender.tunneling = true;
}
}
else if (sender.tunneling == true)
{
Debug("#" + sender.id + ": Websocket got text frame: " + data);
}
}
private void Wc_onBinaryData(webSocketClient sender, byte[] data, int offset, int length, int orglen)
{
bytesToClient += length;
bytesToClientCompressed += orglen;
Debug("#" + sender.id + ": Websocket binary data: " + length);
if ((sender.tunneling == false) || (sender.tag == null)) return;
if (sender.tag.GetType() == typeof(TcpClient))
{
// Write: WS --> TCP
TcpClient client = (TcpClient)sender.tag;
if (client != null) { try { client.GetStream().Write(data, offset, length); } catch (Exception) { } }
}
if ((sender.tag.GetType() == typeof(UdpClient)) && (sender.endpoint != null))
{
// Write: WS --> UDP
UdpClient uclient = (UdpClient)sender.tag;
if (offset == 0)
{
try { uclient.Send(data, length, sender.endpoint); } catch (Exception) { }
}
else
{
byte[] data2 = new byte[length];
Array.Copy(data, offset, data2, 0, length);
try { uclient.Send(data2, length, sender.endpoint); } catch (Exception) { }
}
}
}
// Read from the local client
private void ClientEndReadWS(IAsyncResult ar)
{
// Fetch the state
object[] args = (object[])ar.AsyncState;
MeshMapper mm = (MeshMapper)args[0];
webSocketClient wc = (webSocketClient)args[1];
TcpClient client = (TcpClient)args[2];
byte[] buf = (byte[])args[3];
int counter = wc.id;
int len = 0;
try
{
// Read the data
if (client != null && client.Connected == true) { len = client.GetStream().EndRead(ar); }
}
catch (Exception) { ShutdownClients(client, null, wc, counter); return; }
//Debug("#" + counter + ": ClientEndRead(" + len + ") - Local Read");
if (len > 0)
{
// Forward the data & read again
try
{
mm.bytesToServer += len;
mm.bytesToServerCompressed += wc.SendBinary(buf, 0, len); // TODO: Do Async
try { client.GetStream().BeginRead(buf, 0, buf.Length, new AsyncCallback(ClientEndReadWS), new object[] { mm, wc, client, buf }); } catch (Exception) { }
}
catch (Exception)
{
ShutdownClients(client, null, wc, counter);
return;
}
}
else
{
ShutdownClients(client, null, wc, counter);
return;
}
}
private void UClientEndReadWS(IAsyncResult ar)
{
// Fetch the state
object[] args = (object[])ar.AsyncState;
MeshMapper mm = (MeshMapper)args[0];
webSocketClient wc = (webSocketClient)args[1];
UdpClient uclient = (UdpClient)args[2];
int counter = wc.id;
byte[] buf = null;
try
{
// Read the data
if (uclient != null) { buf = uclient.EndReceive(ar, ref wc.endpoint); }
}
catch (Exception) { ShutdownClients(null, uclient, wc, counter); return; }
if (buf != null) {
mm.bytesToServer += buf.Length;
mm.bytesToServerCompressed += wc.SendBinary(buf, 0, buf.Length); // TODO: Do Async
try { uclient.BeginReceive(new AsyncCallback(UClientEndReadWS), new object[] { mm, wc, uclient }); } catch (Exception) { }
}
}
}
}