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mirror of https://github.com/bitwarden/browser synced 2026-02-19 10:54:00 +00:00

Move desktop into apps/desktop

This commit is contained in:
Hinton
2022-05-05 17:16:23 +02:00
parent 9852f2ec22
commit 28bc4113b9
331 changed files with 2 additions and 2 deletions

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/* eslint-disable no-console */
import { homedir } from "os";
import * as ipc from "node-ipc";
ipc.config.id = "proxy";
ipc.config.retry = 1500;
ipc.config.logger = console.warn; // Stdout is used for native messaging
if (process.platform === "darwin") {
ipc.config.socketRoot = `${homedir()}/tmp/`;
}
export default class IPC {
onMessage: (message: object) => void;
private connected = false;
connect() {
ipc.connectTo("bitwarden", () => {
ipc.of.bitwarden.on("connect", () => {
this.connected = true;
console.error("## connected to bitwarden desktop ##");
// Notify browser extension, connection is established to desktop application.
this.onMessage({ command: "connected" });
});
ipc.of.bitwarden.on("disconnect", () => {
this.connected = false;
console.error("disconnected from world");
// Notify browser extension, no connection to desktop application.
this.onMessage({ command: "disconnected" });
});
ipc.of.bitwarden.on("message", (message: any) => {
this.onMessage(message);
});
ipc.of.bitwarden.on("error", (err: any) => {
console.error("error", err);
});
});
}
isConnected(): boolean {
return this.connected;
}
send(json: object) {
ipc.of.bitwarden.emit("message", json);
}
}

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import IPC from "./ipc";
import NativeMessage from "./nativemessage";
// Proxy is a lightweight application which provides bi-directional communication
// between the browser extension and a running desktop application.
//
// Browser extension <-[native messaging]-> proxy <-[ipc]-> desktop
export class NativeMessagingProxy {
private ipc: IPC;
private nativeMessage: NativeMessage;
constructor() {
this.ipc = new IPC();
this.nativeMessage = new NativeMessage(this.ipc);
}
run() {
this.ipc.connect();
this.nativeMessage.listen();
this.ipc.onMessage = this.nativeMessage.send;
}
}

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/* eslint-disable no-console */
import IPC from "./ipc";
// Mostly based on the example from MDN,
// https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/Native_messaging
export default class NativeMessage {
ipc: IPC;
constructor(ipc: IPC) {
this.ipc = ipc;
}
send(message: object) {
const messageBuffer = Buffer.from(JSON.stringify(message));
const headerBuffer = Buffer.alloc(4);
headerBuffer.writeUInt32LE(messageBuffer.length, 0);
process.stdout.write(Buffer.concat([headerBuffer, messageBuffer]));
}
listen() {
let payloadSize: number = null;
// A queue to store the chunks as we read them from stdin.
// This queue can be flushed when `payloadSize` data has been read
const chunks: any = [];
// Only read the size once for each payload
const sizeHasBeenRead = () => Boolean(payloadSize);
// All the data has been read, reset everything for the next message
const flushChunksQueue = () => {
payloadSize = null;
chunks.splice(0);
};
const processData = () => {
// Create one big buffer with all all the chunks
const stringData = Buffer.concat(chunks);
console.error(stringData);
// The browser will emit the size as a header of the payload,
// if it hasn't been read yet, do it.
// The next time we'll need to read the payload size is when all of the data
// of the current payload has been read (ie. data.length >= payloadSize + 4)
if (!sizeHasBeenRead()) {
try {
payloadSize = stringData.readUInt32LE(0);
} catch (e) {
console.error(e);
return;
}
}
// If the data we have read so far is >= to the size advertised in the header,
// it means we have all of the data sent.
// We add 4 here because that's the size of the bytes that old the payloadSize
if (stringData.length >= payloadSize + 4) {
// Remove the header
const contentWithoutSize = stringData.slice(4, payloadSize + 4).toString();
// Reset the read size and the queued chunks
flushChunksQueue();
const json = JSON.parse(contentWithoutSize);
// Forward to desktop application
this.ipc.send(json);
}
};
process.stdin.on("readable", () => {
// A temporary variable holding the nodejs.Buffer of each
// chunk of data read off stdin
let chunk = null;
// Read all of the available data
// tslint:disable-next-line:no-conditional-assignment
while ((chunk = process.stdin.read()) !== null) {
chunks.push(chunk);
}
try {
processData();
} catch (e) {
console.error(e);
}
});
process.stdin.on("end", () => {
process.exit(0);
});
}
}