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Files
browser/libs/components/src/menu/menu-trigger-for.directive.ts

250 lines
7.4 KiB
TypeScript

import { hasModifierKey } from "@angular/cdk/keycodes";
import { ConnectedPosition, Overlay, OverlayConfig, OverlayRef } from "@angular/cdk/overlay";
import { TemplatePortal } from "@angular/cdk/portal";
import {
Directive,
ElementRef,
HostBinding,
HostListener,
OnDestroy,
ViewContainerRef,
input,
} from "@angular/core";
import { merge, Subscription } from "rxjs";
import { filter, skip, takeUntil } from "rxjs/operators";
import { MenuComponent } from "./menu.component";
/**
* Position strategies for context menus.
* Tries positions in order: below-right, above-right, below-left, above-left
*/
const CONTEXT_MENU_POSITIONS: ConnectedPosition[] = [
// below-right
{
originX: "start",
originY: "top",
overlayX: "start",
overlayY: "top",
},
// above-right
{
originX: "start",
originY: "bottom",
overlayX: "start",
overlayY: "bottom",
},
// below-left
{
originX: "end",
originY: "top",
overlayX: "end",
overlayY: "top",
},
// above-left
{
originX: "end",
originY: "bottom",
overlayX: "end",
overlayY: "bottom",
},
];
@Directive({
selector: "[bitMenuTriggerFor]",
exportAs: "menuTrigger",
standalone: true,
host: { "[attr.role]": "this.role()" },
})
export class MenuTriggerForDirective implements OnDestroy {
@HostBinding("attr.aria-expanded") isOpen = false;
@HostBinding("attr.aria-haspopup") get hasPopup(): "menu" | "dialog" {
return this.menu()?.ariaRole() || "menu";
}
readonly role = input("button");
readonly menu = input.required<MenuComponent>({ alias: "bitMenuTriggerFor" });
private overlayRef: OverlayRef | null = null;
private defaultMenuConfig: OverlayConfig = {
panelClass: "bit-menu-panel",
hasBackdrop: true,
backdropClass: ["cdk-overlay-transparent-backdrop", "bit-menu-panel-backdrop"],
scrollStrategy: this.overlay.scrollStrategies.reposition(),
positionStrategy: this.overlay
.position()
.flexibleConnectedTo(this.elementRef)
.withPositions([
{ originX: "start", originY: "bottom", overlayX: "start", overlayY: "top" },
{ originX: "end", originY: "bottom", overlayX: "end", overlayY: "top" },
{ originX: "start", originY: "top", overlayX: "start", overlayY: "bottom" },
{ originX: "end", originY: "top", overlayX: "end", overlayY: "bottom" },
])
.withLockedPosition(true)
.withFlexibleDimensions(false)
.withPush(true),
};
private closedEventsSub: Subscription | null = null;
private keyDownEventsSub: Subscription | null = null;
private menuCloseListenerSub: Subscription | null = null;
constructor(
private elementRef: ElementRef<HTMLElement>,
private viewContainerRef: ViewContainerRef,
private overlay: Overlay,
) {}
@HostListener("click") toggleMenu() {
this.isOpen ? this.destroyMenu() : this.openMenu();
}
/**
* Toggles the menu on right click event.
* If the menu is already open, it updates the menu position.
* @param event The MouseEvent from the right-click interaction
*/
toggleMenuOnRightClick(event: MouseEvent) {
event.preventDefault(); // Prevent default context menu
this.isOpen ? this.updateMenuPosition(event) : this.openMenu(event);
}
ngOnDestroy() {
this.disposeAll();
}
private openMenu(event?: MouseEvent) {
const menu = this.menu();
if (menu == null) {
throw new Error("Cannot find bit-menu element");
}
this.isOpen = true;
const positionStrategy = event
? this.overlay
.position()
.flexibleConnectedTo({ x: event.clientX, y: event.clientY })
.withPositions(CONTEXT_MENU_POSITIONS)
.withLockedPosition(false)
.withFlexibleDimensions(false)
.withPush(true)
: this.defaultMenuConfig.positionStrategy;
const config = { ...this.defaultMenuConfig, positionStrategy, hasBackdrop: !event };
this.overlayRef = this.overlay.create(config);
const templatePortal = new TemplatePortal(menu.templateRef(), this.viewContainerRef);
this.overlayRef.attach(templatePortal);
// Context menus are opened with a MouseEvent
const isContextMenu = !!event;
this.setupClosingActions(isContextMenu);
this.setupMenuCloseListener();
if (menu.keyManager) {
menu.keyManager.setFirstItemActive();
this.keyDownEventsSub = this.overlayRef
.keydownEvents()
.subscribe((event: KeyboardEvent) => this.menu().keyManager?.onKeydown(event));
}
}
/**
* Updates the position of the menu overlay based on the mouse event coordinates.
* This is typically called when the menu is already open and the user right-clicks again,
* allowing the menu to reposition itself to the new cursor location.
* @param event The MouseEvent containing the new clientX and clientY coordinates
*/
private updateMenuPosition(event: MouseEvent) {
if (this.overlayRef == null) {
return;
}
const positionStrategy = this.overlay
.position()
.flexibleConnectedTo({ x: event.clientX, y: event.clientY })
.withPositions([
{
originX: "start",
originY: "top",
overlayX: "start",
overlayY: "top",
},
]);
this.overlayRef.updatePositionStrategy(positionStrategy);
}
private destroyMenu() {
if (this.overlayRef == null || !this.isOpen) {
return;
}
this.isOpen = false;
this.disposeAll();
this.menu().closed.emit();
}
private setupClosingActions(isContextMenu: boolean) {
if (!this.overlayRef) {
return;
}
const keyEvents = this.overlayRef.keydownEvents().pipe(
filter((event: KeyboardEvent) => {
const keys = this.menu().ariaRole() === "menu" ? ["Escape", "Tab"] : ["Escape"];
return keys.includes(event.key);
}),
);
const menuClosed = this.menu().closed;
const detachments = this.overlayRef.detachments();
const closeEvents = isContextMenu
? merge(detachments, keyEvents, menuClosed)
: merge(detachments, keyEvents, this.overlayRef.backdropClick(), menuClosed);
this.closedEventsSub = closeEvents
.pipe(takeUntil(this.overlayRef.detachments()))
.subscribe((event) => {
// Closing the menu is handled in this.destroyMenu, so we want to prevent the escape key
// from doing its normal default action, which would otherwise cause a parent component
// (like a dialog) or extension window to close
if (event instanceof KeyboardEvent && event.key === "Escape" && !hasModifierKey(event)) {
event.preventDefault();
}
// Move focus to the menu trigger, since any active menu items are about to be destroyed
this.elementRef.nativeElement.focus();
this.destroyMenu();
});
}
/**
* Sets up a listener for clicks outside the menu overlay.
* We skip(1) because the initial right-click event that opens the menu is also
* considered an outside click event, which would immediately close the menu
*/
private setupMenuCloseListener() {
if (!this.overlayRef) {
return;
}
this.menuCloseListenerSub = this.overlayRef
.outsidePointerEvents()
.pipe(skip(1), takeUntil(this.overlayRef.detachments()))
.subscribe((_) => {
this.destroyMenu();
});
}
private disposeAll() {
this.closedEventsSub?.unsubscribe();
this.keyDownEventsSub?.unsubscribe();
this.menuCloseListenerSub?.unsubscribe();
this.overlayRef?.dispose();
}
}