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* Specify state provider for currently active user * Split active and single user States UserStateProvider is still the mechanism to build each State object. The SingleUserState is basically a repeat of GlobalState, but with additional scoping. * Fixup global state cache * fix fakers to new interface * Make userId available in single user state * Split providers by dependency requirements This allows usage of the single state provider in contexts that would otherwise form circular dependencies. * Offer convenience wrapper classes for common use * Import for docs * Bind wrapped methods