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mirror of https://github.com/bitwarden/mobile synced 2025-12-20 02:03:49 +00:00

initial commit

This commit is contained in:
Kyle Spearrin
2016-05-02 02:52:09 -04:00
commit bc3d9c4465
95 changed files with 9245 additions and 0 deletions

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src/Android/Android.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{04B18ED2-B76D-4947-8474-191F8FD2B5E0}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Bit.Android</RootNamespace>
<AssemblyName>Bit.Android</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidApplication>true</AndroidApplication>
<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk>
<TargetFrameworkVersion>v6.0</TargetFrameworkVersion>
<AndroidSupportedAbis>armeabi,armeabi-v7a,x86</AndroidSupportedAbis>
<AndroidStoreUncompressedFileExtensions />
<MandroidI18n />
<JavaMaximumHeapSize />
<JavaOptions />
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
<AndroidLinkMode>None</AndroidLinkMode>
<AndroidLinkSkip />
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
<BundleAssemblies>False</BundleAssemblies>
<AndroidCreatePackagePerAbi>False</AndroidCreatePackagePerAbi>
<AndroidSupportedAbis>
</AndroidSupportedAbis>
<AndroidStoreUncompressedFileExtensions />
<MandroidI18n />
<Debugger>Xamarin</Debugger>
<AndroidEnableMultiDex>False</AndroidEnableMultiDex>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<AndroidLinkSkip />
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
<BundleAssemblies>False</BundleAssemblies>
<AndroidCreatePackagePerAbi>False</AndroidCreatePackagePerAbi>
<AndroidSupportedAbis>
</AndroidSupportedAbis>
<AndroidStoreUncompressedFileExtensions />
<MandroidI18n />
<Debugger>Xamarin</Debugger>
<AotAssemblies>False</AotAssemblies>
<EnableLLVM>False</EnableLLVM>
<AndroidEnableMultiDex>False</AndroidEnableMultiDex>
<EnableProguard>False</EnableProguard>
<DebugSymbols>False</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="FormsViewGroup, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Forms.2.2.0.31\lib\MonoAndroid10\FormsViewGroup.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.Practices.ServiceLocation, Version=1.3.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\..\packages\CommonServiceLocator.1.3\lib\portable-net4+sl5+netcore45+wpa81+wp8\Microsoft.Practices.ServiceLocation.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.Practices.Unity, Version=3.5.1.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\..\packages\Unity.3.5.1405-prerelease\lib\portable-net45+wp80+win8+wpa81+MonoAndroid10+MonoTouch10\Microsoft.Practices.Unity.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ModernHttpClient, Version=2.4.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\modernhttpclient.2.4.2\lib\MonoAndroid\ModernHttpClient.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Android" />
<Reference Include="mscorlib" />
<Reference Include="OkHttp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\modernhttpclient.2.4.2\lib\MonoAndroid\OkHttp.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite-net, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\sqlite-net-pcl.1.1.1\lib\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+Xamarin.iOS10\SQLite-net.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
<Reference Include="Xamarin.Android.Support.Animated.Vector.Drawable, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.Animated.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Animated.Vector.Drawable.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.Design, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.Design.23.3.0\lib\MonoAndroid43\Xamarin.Android.Support.Design.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.v4, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.v4.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v4.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.v7.AppCompat, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.v7.AppCompat.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.AppCompat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.v7.CardView, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.v7.CardView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.CardView.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.v7.MediaRouter, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.v7.MediaRouter.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.MediaRouter.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.v7.RecyclerView, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.v7.RecyclerView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.RecyclerView.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.Support.Vector.Drawable, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Vector.Drawable.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Forms.Core, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Forms.2.2.0.31\lib\MonoAndroid10\Xamarin.Forms.Core.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Forms.Platform, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Forms.2.2.0.31\lib\MonoAndroid10\Xamarin.Forms.Platform.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Forms.Platform.Android, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Forms.2.2.0.31\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Forms.Xaml, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Xamarin.Forms.2.2.0.31\lib\MonoAndroid10\Xamarin.Forms.Xaml.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="XLabs.Ioc, Version=2.0.5782.12218, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\XLabs.IoC.2.0.5782\lib\portable-net45+netcore45+wp8+MonoAndroid1+MonoTouch1\XLabs.Ioc.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="XLabs.Ioc.Unity, Version=2.0.5782.12230, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\XLabs.IoC.Unity.2.0.5782\lib\portable-net45+netcore45+wp8+MonoAndroid1+MonoTouch1\XLabs.Ioc.Unity.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Resources\Resource.Designer.cs" />
<Compile Include="Services\KeyStoreStorageService.cs" />
<Compile Include="MainActivity.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Services\SqlService.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="Resources\AboutResources.txt" />
<None Include="Assets\AboutAssets.txt" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\icon.png" />
<AndroidResource Include="Resources\drawable-hdpi\icon.png" />
<AndroidResource Include="Resources\drawable-xhdpi\icon.png" />
<AndroidResource Include="Resources\drawable-xxhdpi\icon.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\App\App.csproj">
<Project>{b490c5da-639e-4994-abd2-54222b8a348e}</Project>
<Name>App</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<Import Project="..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\build\Xamarin.Android.Support.Vector.Drawable.targets" Condition="Exists('..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\build\Xamarin.Android.Support.Vector.Drawable.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\build\Xamarin.Android.Support.Vector.Drawable.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\build\Xamarin.Android.Support.Vector.Drawable.targets'))" />
<Error Condition="!Exists('..\..\packages\Xamarin.Forms.2.2.0.31\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Xamarin.Forms.2.2.0.31\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets'))" />
<Error Condition="!Exists('..\..\packages\SQLitePCL.raw.0.8.6\build\MonoAndroid\SQLitePCL.raw.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\SQLitePCL.raw.0.8.6\build\MonoAndroid\SQLitePCL.raw.targets'))" />
</Target>
<Import Project="..\..\packages\Xamarin.Forms.2.2.0.31\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets" Condition="Exists('..\..\packages\Xamarin.Forms.2.2.0.31\build\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.targets')" />
<Import Project="..\..\packages\SQLitePCL.raw.0.8.6\build\MonoAndroid\SQLitePCL.raw.targets" Condition="Exists('..\..\packages\SQLitePCL.raw.0.8.6\build\MonoAndroid\SQLitePCL.raw.targets')" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with you package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");

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using System;
using Android.App;
using Android.Content.PM;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Android.OS;
using Microsoft.Practices.Unity;
using Bit.App.Abstractions;
using Bit.App.Services;
using XLabs.Ioc.Unity;
using XLabs.Ioc;
using Bit.Android.Services;
namespace Bit.Android
{
[Activity(Label = "bitwarden", Icon = "@drawable/icon", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsApplicationActivity
{
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
global::Xamarin.Forms.Forms.Init(this, bundle);
if(!Resolver.IsSet)
{
SetIoc();
}
LoadApplication(new App.App(Resolver.Resolve<IAuthService>(), Resolver.Resolve<IDatabaseService>()));
}
private void SetIoc()
{
var container = new UnityContainer();
container
.RegisterType<ISqlService, SqlService>(new ContainerControlledLifetimeManager())
.RegisterType<IDatabaseService, DatabaseService>(new ContainerControlledLifetimeManager())
.RegisterType<ISecureStorageService, KeyStoreStorageService>(new ContainerControlledLifetimeManager())
.RegisterType<IApiService, ApiService>(new ContainerControlledLifetimeManager())
.RegisterType<ICryptoService, CryptoService>(new ContainerControlledLifetimeManager())
.RegisterType<IAuthService, AuthService>(new ContainerControlledLifetimeManager())
.RegisterType<IFolderService, FolderService>(new ContainerControlledLifetimeManager())
.RegisterType<ISiteService, SiteService>(new ContainerControlledLifetimeManager());
Resolver.SetResolver(new UnityResolver(container));
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="Bit.Android" android:versionCode="1" android:versionName="0.0.1" android:installLocation="auto">
<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="23" />
<uses-permission android:name="android.permission.INTERNET" />
<application android:label="bitwarden"></application>
</manifest>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Android.App;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Bit.Android")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("bitwarden")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
// Add some common permissions, these can be removed if not needed
[assembly: UsesPermission(Android.Manifest.Permission.Internet)]
[assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]

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Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.xml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable-hdpi/
icon.png
drawable-ldpi/
icon.png
drawable-mdpi/
icon.png
layout/
main.xml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called
"Resource" that contains the tokens for each one of the resources included. For example,
for the above Resources layout, this is what the Resource class would expose:
public class Resource {
public class drawable {
public const int icon = 0x123;
}
public class layout {
public const int main = 0x456;
}
public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
string in the dictionary file values/strings.xml.

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using System.IO;
using System.IO.IsolatedStorage;
using Java.Lang;
using Java.Security;
using Javax.Crypto;
using Android.OS;
using Bit.App.Abstractions;
namespace Bit.Android.Services
{
public class KeyStoreStorageService : ISecureStorageService
{
private const string StorageFile = "Bit.Android.KeyStoreStorageService";
private static readonly object SaveLock = new object();
private readonly KeyStore _keyStore;
private readonly KeyStore.PasswordProtection _protection;
public KeyStoreStorageService()
: this(Build.Serial.ToCharArray()) { }
public KeyStoreStorageService(char[] password)
{
_keyStore = KeyStore.GetInstance(KeyStore.DefaultType);
_protection = new KeyStore.PasswordProtection(password);
if(File.FileExists(StorageFile))
{
using(var stream = new IsolatedStorageFileStream(StorageFile, FileMode.Open, FileAccess.Read, File))
{
_keyStore.Load(stream, password);
}
}
else
{
_keyStore.Load(null, password);
}
}
private static IsolatedStorageFile File
{
get { return IsolatedStorageFile.GetUserStoreForApplication(); }
}
public void Store(string key, byte[] dataBytes)
{
_keyStore.SetEntry(key, new KeyStore.SecretKeyEntry(new SecureData(dataBytes)), _protection);
Save();
}
public byte[] Retrieve(string key)
{
var entry = _keyStore.GetEntry(key, _protection) as KeyStore.SecretKeyEntry;
if(entry == null)
{
return null;
}
return entry.SecretKey.GetEncoded();
}
public void Delete(string key)
{
_keyStore.DeleteEntry(key);
Save();
}
public bool Contains(string key)
{
return _keyStore.ContainsAlias(key);
}
private void Save()
{
lock(SaveLock)
{
using(var stream = new IsolatedStorageFileStream(StorageFile, FileMode.OpenOrCreate, FileAccess.Write, File))
{
_keyStore.Store(stream, _protection.GetPassword());
}
}
}
private class SecureData : Object, ISecretKey
{
private const string Raw = "RAW";
private readonly byte[] _data;
public SecureData(byte[] dataBytes)
{
_data = dataBytes;
}
public string Algorithm
{
get { return Raw; }
}
public string Format
{
get { return Raw; }
}
public byte[] GetEncoded()
{
return _data;
}
}
}
}

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using System;
using System.IO;
using Bit.App.Abstractions;
namespace Bit.Android.Services
{
public class SqlService : ISqlService
{
public SQLite.SQLiteConnection GetConnection()
{
var sqliteFilename = "bitwarden.db3";
var documentsPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal); // Documents folder
var path = Path.Combine(documentsPath, sqliteFilename);
Console.WriteLine(path);
var conn = new SQLite.SQLiteConnection(path);
// Return the database connection
return conn;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="CommonServiceLocator" version="1.3" targetFramework="monoandroid60" />
<package id="modernhttpclient" version="2.4.2" targetFramework="monoandroid50" />
<package id="sqlite-net-pcl" version="1.1.1" targetFramework="monoandroid60" />
<package id="SQLitePCL.raw" version="0.8.6" targetFramework="monoandroid60" />
<package id="Unity" version="3.5.1405-prerelease" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.Animated.Vector.Drawable" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.Design" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.v4" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.v7.AppCompat" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.v7.CardView" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.v7.MediaRouter" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.v7.RecyclerView" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Android.Support.Vector.Drawable" version="23.3.0" targetFramework="monoandroid60" />
<package id="Xamarin.Forms" version="2.2.0.31" targetFramework="monoandroid60" />
<package id="XLabs.IoC" version="2.0.5782" targetFramework="monoandroid60" />
<package id="XLabs.IoC.Unity" version="2.0.5782" targetFramework="monoandroid60" />
</packages>