diff --git a/util/Seeder/IQuery.cs b/util/Seeder/IQuery.cs
index 7405208a40..adbcd8e59d 100644
--- a/util/Seeder/IQuery.cs
+++ b/util/Seeder/IQuery.cs
@@ -1,15 +1,60 @@
namespace Bit.Seeder;
+///
+/// Base interface for query operations in the seeding system. The base interface should not be used directly, rather use `IQuery<TRequest, TResult>`.
+///
+///
+/// Queries are synchronous, read-only operations that retrieve data from the seeding context.
+/// Unlike scenes which create data, queries fetch existing data based on request parameters.
+/// They follow a type-safe pattern using generics to ensure proper request/response handling
+/// while maintaining a common non-generic interface for dynamic invocation.
+///
public interface IQuery
{
+ ///
+ /// Gets the type of request this query expects.
+ ///
+ /// The request type that this query can process.
Type GetRequestType();
+
+ ///
+ /// Executes the query based on the provided request object.
+ ///
+ /// The request object containing parameters for the query operation.
+ /// The query result data as an object.
object Execute(object request);
}
+///
+/// Generic query interface for synchronous, read-only operations with specific request and result types.
+///
+/// The type of request object this query accepts.
+/// The type of data this query returns.
+///
+/// Use this interface when you need to retrieve existing data from the seeding context based on
+/// specific request parameters. Queries are synchronous and do not modify data - they only read
+/// and return information. The explicit interface implementations allow dynamic invocation while
+/// maintaining type safety in the implementation.
+///
public interface IQuery : IQuery where TRequest : class where TResult : class
{
+ ///
+ /// Executes the query based on the provided strongly-typed request and returns typed result data.
+ ///
+ /// The request object containing parameters for the query operation.
+ /// The typed query result data.
TResult Execute(TRequest request);
+ ///
+ /// Gets the request type for this query.
+ ///
+ /// The type of TRequest.
Type IQuery.GetRequestType() => typeof(TRequest);
+
+ ///
+ /// Adapts the non-generic Execute to the strongly-typed version.
+ ///
+ /// The request object to cast and process.
+ /// The typed result cast to object.
object IQuery.Execute(object request) => Execute((TRequest)request);
}
diff --git a/util/Seeder/IScene.cs b/util/Seeder/IScene.cs
index 257f475409..6f513973ba 100644
--- a/util/Seeder/IScene.cs
+++ b/util/Seeder/IScene.cs
@@ -1,19 +1,59 @@
namespace Bit.Seeder;
+///
+/// Base interface for seeding operations. The base interface should not be used directly, rather use `IScene<Request>`.
+///
+///
+/// Scenes are components in the seeding system that create and configure test data. They follow
+/// a type-safe pattern using generics to ensure proper request/response handling while maintaining
+/// a common non-generic interface for dynamic invocation.
+///
public interface IScene
{
+ ///
+ /// Gets the type of request this scene expects.
+ ///
+ /// The request type that this scene can process.
Type GetRequestType();
+
+ ///
+ /// Seeds data based on the provided request object.
+ ///
+ /// The request object containing parameters for the seeding operation.
+ /// A scene result containing any returned data, mangle map, and entity tracking information.
Task> SeedAsync(object request);
}
///
/// Generic scene interface for seeding operations with a specific request type. Does not return a value beyond tracking entities and a mangle map.
///
-///
+/// The type of request object this scene accepts.
+///
+/// Use this interface when your scene needs to process a specific request type but doesn't need to
+/// return any data beyond the standard mangle map for ID transformations and entity tracking.
+/// The explicit interface implementations allow this scene to be invoked dynamically through the
+/// base IScene interface while maintaining type safety in the implementation.
+///
public interface IScene : IScene where TRequest : class
{
+ ///
+ /// Seeds data based on the provided strongly-typed request.
+ ///
+ /// The request object containing parameters for the seeding operation.
+ /// A scene result containing the mangle map and entity tracking information.
Task SeedAsync(TRequest request);
+
+ ///
+ /// Gets the request type for this scene.
+ ///
+ /// The type of TRequest.
Type IScene.GetRequestType() => typeof(TRequest);
+
+ ///
+ /// Adapts the non-generic SeedAsync to the strongly-typed version.
+ ///
+ /// The request object to cast and process.
+ /// A scene result wrapped as an object result.
async Task> IScene.SeedAsync(object request)
{
var result = await SeedAsync((TRequest)request);
@@ -21,10 +61,36 @@ public interface IScene : IScene where TRequest : class
}
}
+///
+/// Generic scene interface for seeding operations with a specific request type that returns typed data.
+///
+/// The type of request object this scene accepts. Must be a reference type.
+/// The type of data this scene returns. Must be a reference type.
+///
+/// Use this interface when your scene needs to return specific data that can be used by subsequent
+/// scenes or test logic. The result is wrapped in a SceneResult that also includes the mangle map
+/// and entity tracking information. The explicit interface implementations allow dynamic invocation
+/// while preserving type safety in the implementation.
+///
public interface IScene : IScene where TRequest : class where TResult : class
{
+ ///
+ /// Seeds data based on the provided strongly-typed request and returns typed result data.
+ ///
+ /// The request object containing parameters for the seeding operation.
+ /// A scene result containing the typed result data, mangle map, and entity tracking information.
Task> SeedAsync(TRequest request);
+ ///
+ /// Gets the request type for this scene.
+ ///
+ /// The type of TRequest.
Type IScene.GetRequestType() => typeof(TRequest);
+
+ ///
+ /// Adapts the non-generic SeedAsync to the strongly-typed version.
+ ///
+ /// The request object to cast and process.
+ /// A scene result with the typed result cast to object.
async Task> IScene.SeedAsync(object request) => (SceneResult