using Bit.Core.Enums; using Bit.RustSDK; using Bit.Seeder.Factories; using Bit.Seeder.Pipeline; namespace Bit.Seeder.Steps; /// /// Creates the owner user and links them to the current organization. /// internal sealed class CreateOwnerStep : IStep { public void Execute(SeederContext context) { var org = context.RequireOrganization(); var owner = UserSeeder.Create($"owner@{context.RequireDomain()}", context.GetPasswordHasher(), context.GetMangler()); var ownerOrgKey = RustSdkService.GenerateUserOrganizationKey(owner.PublicKey!, context.RequireOrgKey()); var ownerOrgUser = org.CreateOrganizationUserWithKey( owner, OrganizationUserType.Owner, OrganizationUserStatusType.Confirmed, ownerOrgKey); context.Owner = owner; context.OwnerOrgUser = ownerOrgUser; context.Users.Add(owner); context.OrganizationUsers.Add(ownerOrgUser); context.Registry.HardenedOrgUserIds.Add(ownerOrgUser.Id); } }