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mirror of https://github.com/bitwarden/server synced 2025-12-17 00:33:23 +00:00
Files
server/util/SeederApi/Controllers/SeedController.cs
2025-11-14 14:54:50 +01:00

93 lines
2.7 KiB
C#

using Bit.SeederApi.Models.Request;
using Bit.SeederApi.Services;
using Microsoft.AspNetCore.Mvc;
namespace Bit.SeederApi.Controllers;
[Route("seed")]
public class SeedController(ILogger<SeedController> logger, ISceneService sceneService) : Controller
{
[HttpPost]
public async Task<IActionResult> SeedAsync([FromBody] SeedRequestModel request)
{
logger.LogInformation("Received seed request with template: {Template}", request.Template);
try
{
var response = await sceneService.ExecuteScene(request.Template, request.Arguments);
return Json(response);
}
catch (SceneNotFoundException ex)
{
return NotFound(new { Error = ex.Message });
}
catch (SceneExecutionException ex)
{
logger.LogError(ex, "Error executing scene: {Template}", request.Template);
return BadRequest(new { Error = ex.Message, Details = ex.InnerException?.Message });
}
}
[HttpDelete("batch")]
public async Task<IActionResult> DeleteBatchAsync([FromBody] List<string> playIds)
{
logger.LogInformation("Deleting batch of seeded data with IDs: {PlayIds}", string.Join(", ", playIds));
try
{
await sceneService.DestroyScenes(playIds);
return Ok(new { Message = "Batch delete completed successfully" });
}
catch (AggregateException ex)
{
return BadRequest(new
{
Error = ex.Message,
Details = ex.InnerExceptions.Select(e => e.Message).ToList()
});
}
}
[HttpDelete("{playId}")]
public async Task<IActionResult> DeleteAsync([FromRoute] string playId)
{
logger.LogInformation("Deleting seeded data with ID: {PlayId}", playId);
try
{
var result = await sceneService.DestroyScene(playId);
return Json(result);
}
catch (SceneExecutionException ex)
{
logger.LogError(ex, "Error deleting seeded data: {PlayId}", playId);
return BadRequest(new { Error = ex.Message, Details = ex.InnerException?.Message });
}
}
[HttpDelete]
public async Task<IActionResult> DeleteAllAsync()
{
logger.LogInformation("Deleting all seeded data");
var playIds = sceneService.GetAllPlayIds();
try
{
await sceneService.DestroyScenes(playIds);
return NoContent();
}
catch (AggregateException ex)
{
return BadRequest(new
{
Error = ex.Message,
Details = ex.InnerExceptions.Select(e => e.Message).ToList()
});
}
}
}