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@@ -20,6 +20,8 @@ self.loadingInputs = 0;
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/**
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* Respond to message from parent thread.
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*
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* @param {MessageEvent} e
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*/
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self.addEventListener("message", function(e) {
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const r = e.data;
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@@ -49,14 +51,11 @@ self.addEventListener("message", function(e) {
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case "updateInputObj":
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self.updateInputObj(r.data);
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break;
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case "getInputProgress":
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self.getLoadProgress(r.data);
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break;
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case "updateInputProgress":
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self.updateInputProgress(r.data);
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break;
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case "getAll":
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self.getAllInputs();
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case "bakeAll":
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self.bakeAllInputs();
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break;
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case "getLoadProgress":
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self.getLoadProgress(r.data);
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@@ -102,6 +101,12 @@ self.addEventListener("message", function(e) {
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}
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});
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/**
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* Gets the load progress of the input files, and the
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* load progress for the input given in inputNum
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*
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* @param {number} inputNum - The input to get the file loading progress for
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*/
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self.getLoadProgress = function(inputNum) {
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const total = self.numInputs;
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const pending = self.pendingFiles.length;
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@@ -123,6 +128,12 @@ self.getLoadProgress = function(inputNum) {
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});
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};
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/**
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* Fired when an autobake is initiated.
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* Queues the active input and sends a bake command.
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*
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* @param {number} inputNum - The input to be baked
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*/
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self.autoBake = function(inputNum) {
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const input = self.getInputObj(inputNum);
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if (input) {
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@@ -144,7 +155,11 @@ self.autoBake = function(inputNum) {
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}
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};
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self.getAllInputs = function() {
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/**
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* Fired when we want to bake all inputs (bake button clicked)
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* Queues all of the loaded inputs and sends a bake command
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*/
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self.bakeAllInputs = function() {
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const inputNums = Object.keys(self.inputs);
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for (let i = 0; i < inputNums.length; i++) {
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@@ -169,10 +184,22 @@ self.getAllInputs = function() {
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};
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/**
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|
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* Gets the stored object for a specific inputNum
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*
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|
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* @param {number} inputNum - The input we want to get the object for
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* @returns {object}
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*/
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self.getInputObj = function(inputNum) {
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return self.inputs[inputNum];
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};
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|
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/**
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|
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* Gets the stored value for a specific inputNum.
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*
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|
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* @param {number} inputNum - The input we want to get the value of
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* @returns {string | ArrayBuffer}
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*/
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|
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self.getInputValue = function(inputNum) {
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|
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if (self.inputs[inputNum]) {
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|
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if (typeof self.inputs[inputNum].data === "string") {
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|
@@ -184,6 +211,12 @@ self.getInputValue = function(inputNum) {
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return "";
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};
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|
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|
|
/**
|
|
|
|
|
* Gets the load progress for a specific inputNum
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|
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|
|
*
|
|
|
|
|
* @param {number} inputNum - The input we want to get the progress of
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|
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* @returns {number | string} - Returns "error" if there was a load error
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|
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|
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*/
|
|
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|
|
self.getInputProgress = function(inputNum) {
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|
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|
|
const inputObj = self.getInputObj(inputNum);
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|
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|
|
if (inputObj === undefined || inputObj === null) return;
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|
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|
|
@@ -194,7 +227,7 @@ self.getInputProgress = function(inputNum) {
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};
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|
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/**
|
|
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|
|
* Gets the largest inputNum
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|
|
* Gets the largest inputNum of all the inputs
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|
|
*
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|
|
* @returns {number}
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*/
|
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|
@@ -211,7 +244,7 @@ self.getLargestInputNum = function() {
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};
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|
|
|
|
/**
|
|
|
|
|
* Gets the smallest inputNum
|
|
|
|
|
* Gets the smallest inputNum of all the inputs
|
|
|
|
|
*
|
|
|
|
|
* @returns {number}
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|
|
|
|
*/
|
|
|
|
|
@@ -228,7 +261,7 @@ self.getSmallestInputNum = function() {
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|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets the previous inputNum
|
|
|
|
|
* Gets the next smallest inputNum
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The current input number
|
|
|
|
|
* @returns {number}
|
|
|
|
|
@@ -248,7 +281,7 @@ self.getPreviousInputNum = function(inputNum) {
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|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets the next inputNum
|
|
|
|
|
* Gets the next largest inputNum
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The current input number
|
|
|
|
|
* @returns {number}
|
|
|
|
|
@@ -267,6 +300,14 @@ self.getNextInputNum = function(inputNum) {
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|
|
|
|
return num;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets a list of inputNums starting from the provided inputNum.
|
|
|
|
|
* If direction is "left", gets the inputNums higher than the provided number.
|
|
|
|
|
* If direction is "right", gets the inputNums lower than the provided number.
|
|
|
|
|
* @param {number} inputNum - The inputNum we want to get the neighbours of
|
|
|
|
|
* @param {string} direction - Either "left" or "right". Determines which direction we search for nearby numbers in
|
|
|
|
|
* @returns {number[]}
|
|
|
|
|
*/
|
|
|
|
|
self.getNearbyNums = function(inputNum, direction) {
|
|
|
|
|
const nums = [];
|
|
|
|
|
for (let i = 0; i < self.maxTabs; i++) {
|
|
|
|
|
@@ -279,14 +320,14 @@ self.getNearbyNums = function(inputNum, direction) {
|
|
|
|
|
newNum = self.getNextInputNum(nums[i - 1]);
|
|
|
|
|
if (newNum === nums[i - 1]) {
|
|
|
|
|
direction = "right";
|
|
|
|
|
newNum = self.getPreviousInputNum(nums[i - 1]);
|
|
|
|
|
newNum = self.getPreviousInputNum(nums[0]);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case "right":
|
|
|
|
|
newNum = self.getPreviousInputNum(nums[i - 1]);
|
|
|
|
|
if (newNum === nums[i - 1]) {
|
|
|
|
|
direction = "left";
|
|
|
|
|
newNum = self.getNextInputNum(nums[i - 1]);
|
|
|
|
|
newNum = self.getNextInputNum(nums[0]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
@@ -300,6 +341,12 @@ self.getNearbyNums = function(inputNum, direction) {
|
|
|
|
|
return nums;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets the data to display in the tab header for an input, and
|
|
|
|
|
* posts it back to the inputWaiter
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The inputNum of the tab header
|
|
|
|
|
*/
|
|
|
|
|
self.updateTabHeader = function(inputNum) {
|
|
|
|
|
const input = self.getInputObj(inputNum);
|
|
|
|
|
if (input === null || input === undefined) return;
|
|
|
|
|
@@ -316,6 +363,14 @@ self.updateTabHeader = function(inputNum) {
|
|
|
|
|
});
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets the input for a specific inputNum, and posts it to the inputWaiter
|
|
|
|
|
* so that it can be displayed in the input area
|
|
|
|
|
*
|
|
|
|
|
* @param {object} inputData
|
|
|
|
|
* @param {number} inputData.inputNum - The input to get the data for
|
|
|
|
|
* @param {boolean} inputData.silent - If false, the manager statechange event won't be fired
|
|
|
|
|
*/
|
|
|
|
|
self.setInput = function(inputData) {
|
|
|
|
|
const inputNum = inputData.inputNum;
|
|
|
|
|
const silent = inputData.silent;
|
|
|
|
|
@@ -356,6 +411,13 @@ self.setInput = function(inputData) {
|
|
|
|
|
self.updateTabHeader(inputNum);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Gets the nearby inputNums to the provided number, and posts them
|
|
|
|
|
* to the inputWaiter to be displayed on the page.
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The inputNum to find the nearby numbers for
|
|
|
|
|
* @param {string} direction - The direction to search for inputNums in. Either "left" or "right"
|
|
|
|
|
*/
|
|
|
|
|
self.refreshTabs = function(inputNum, direction) {
|
|
|
|
|
const nums = self.getNearbyNums(inputNum, direction);
|
|
|
|
|
self.postMessage({
|
|
|
|
|
@@ -366,17 +428,31 @@ self.refreshTabs = function(inputNum, direction) {
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
// Update the tab headers for the new tabs
|
|
|
|
|
for (let i = 0; i < nums.length; i++) {
|
|
|
|
|
self.updateTabHeader(nums[i]);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Update the stored status for an input
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The input that's having its status changed
|
|
|
|
|
* @param {string} status - The status of the input
|
|
|
|
|
*/
|
|
|
|
|
self.updateInputStatus = function(inputNum, status) {
|
|
|
|
|
if (self.inputs[inputNum] !== undefined) {
|
|
|
|
|
self.inputs[inputNum].status = status;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Update the stored load progress of an input
|
|
|
|
|
*
|
|
|
|
|
* @param {object} inputData
|
|
|
|
|
* @param {number} inputData.inputNum - The input that's having its progress updated
|
|
|
|
|
* @param {number} inputData.progress - The load progress of the input
|
|
|
|
|
*/
|
|
|
|
|
self.updateInputProgress = function(inputData) {
|
|
|
|
|
const inputNum = inputData.inputNum;
|
|
|
|
|
const progress = inputData.progress;
|
|
|
|
|
@@ -386,6 +462,13 @@ self.updateInputProgress = function(inputData) {
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Update the stored value of an input.
|
|
|
|
|
*
|
|
|
|
|
* @param {object} inputData
|
|
|
|
|
* @param {number} inputData.inputNum - The input that's having its value updated
|
|
|
|
|
* @param {string | ArrayBuffer} inputData.value - The new value of the input
|
|
|
|
|
*/
|
|
|
|
|
self.updateInputValue = function(inputData) {
|
|
|
|
|
const inputNum = inputData.inputNum;
|
|
|
|
|
if (inputNum < 1) return;
|
|
|
|
|
@@ -401,9 +484,9 @@ self.updateInputValue = function(inputData) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If we get to here, an input for inputNum could not be found
|
|
|
|
|
// Only do this if the value is a string, as loadFiles will create
|
|
|
|
|
// the input object for files
|
|
|
|
|
// If we get to here, an input for inputNum could not be found,
|
|
|
|
|
// so create a new one. Only do this if the value is a string, as
|
|
|
|
|
// loadFiles will create the input object for files
|
|
|
|
|
if (typeof value === "string") {
|
|
|
|
|
self.inputs.push({
|
|
|
|
|
inputNum: inputNum,
|
|
|
|
|
@@ -414,6 +497,14 @@ self.updateInputValue = function(inputData) {
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Update the stored data object for an input.
|
|
|
|
|
* Used if we need to change a string to an ArrayBuffer
|
|
|
|
|
*
|
|
|
|
|
* @param {object} inputData
|
|
|
|
|
* @param {number} inputData.inputNum - The number of the input we're updating
|
|
|
|
|
* @param {object} inputData.data - The new data object for the input
|
|
|
|
|
*/
|
|
|
|
|
self.updateInputObj = function(inputData) {
|
|
|
|
|
const inputNum = inputData.inputNum;
|
|
|
|
|
const data = inputData.data;
|
|
|
|
|
@@ -423,6 +514,13 @@ self.updateInputObj = function(inputData) {
|
|
|
|
|
self.inputs[inputNum].data = data;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the index of a loader worker object.
|
|
|
|
|
* Returns -1 if the worker could not be found
|
|
|
|
|
*
|
|
|
|
|
* @param {number} workerId - The ID of the worker we're searching for
|
|
|
|
|
* @returns {number}
|
|
|
|
|
*/
|
|
|
|
|
self.getLoaderWorkerIdx = function(workerId) {
|
|
|
|
|
for (let i = 0; i < self.loaderWorkers.length; i++) {
|
|
|
|
|
if (self.loaderWorkers[i].id === workerId) {
|
|
|
|
|
@@ -432,6 +530,14 @@ self.getLoaderWorkerIdx = function(workerId) {
|
|
|
|
|
return -1;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Fires when a loaderWorker is ready to load files.
|
|
|
|
|
* Stores data about the new loaderWorker in the loaderWorkers array,
|
|
|
|
|
* and sends the next file to the loaderWorker to be loaded.
|
|
|
|
|
*
|
|
|
|
|
* @param {object} workerData
|
|
|
|
|
* @param {number} workerData.id - The ID of the new loaderWorker
|
|
|
|
|
*/
|
|
|
|
|
self.loaderWorkerReady = function(workerData) {
|
|
|
|
|
const newWorkerObj = {
|
|
|
|
|
id: workerData.id,
|
|
|
|
|
@@ -442,6 +548,16 @@ self.loaderWorkerReady = function(workerData) {
|
|
|
|
|
self.loadNextFile(self.loaderWorkers.indexOf(newWorkerObj));
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Handler for messages sent by loaderWorkers.
|
|
|
|
|
* (Messages are sent between the inputWorker and
|
|
|
|
|
* loaderWorkers via the main thread)
|
|
|
|
|
*
|
|
|
|
|
* @param {object} r - The data sent by the loaderWorker
|
|
|
|
|
* @param {number} r.inputNum - The inputNum which the message corresponds to
|
|
|
|
|
* @param {string} r.error - Present if an error is fired by the loaderWorker. Contains the error message string.
|
|
|
|
|
* @param {ArrayBuffer} r.fileBuffer - Present if a file has finished loading. Contains the loaded file buffer.
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*/
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self.handleLoaderMessage = function(r) {
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let inputNum = 0;
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@@ -471,8 +587,6 @@ self.handleLoaderMessage = function(r) {
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value: r.fileBuffer
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});
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// self.setInput({inputNum: inputNum, silent: false});
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const idx = self.getLoaderWorkerIdx(r.id);
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self.loadNextFile(idx);
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} else if (r.hasOwnProperty("progress")) {
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@@ -480,6 +594,11 @@ self.handleLoaderMessage = function(r) {
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}
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};
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/**
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|
* Loads the next file using a loaderWorker
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*
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* @param {number} - The loaderWorker which will load the file
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*/
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self.loadNextFile = function(workerIdx) {
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if (workerIdx === -1) return;
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const id = self.loaderWorkers[workerIdx].id;
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@@ -502,6 +621,10 @@ self.loadNextFile = function(workerIdx) {
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});
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};
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/**
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* Sends a message to the inputWaiter to create a new loaderWorker.
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* If there's an inactive loaderWorker that already exists, use that instead.
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|
*/
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self.activateLoaderWorker = function() {
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for (let i = 0; i < self.loaderWorkers.length; i++) {
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if (!self.loaderWorkers[i].active) {
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@@ -515,11 +638,17 @@ self.activateLoaderWorker = function() {
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});
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};
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/**
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* Sends a message to the inputWaiter to terminate a loaderWorker.
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|
*
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|
|
* @param {number} id - The ID of the worker to be terminated
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|
*/
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|
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|
|
self.terminateLoaderWorker = function(id) {
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|
self.postMessage({
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|
action: "terminateLoaderWorker",
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|
data: id
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|
});
|
|
|
|
|
// If we still have pending files, spawn a worker
|
|
|
|
|
if (self.pendingFiles.length > 0) {
|
|
|
|
|
self.activateLoaderWorker();
|
|
|
|
|
}
|
|
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|
|
@@ -529,8 +658,8 @@ self.terminateLoaderWorker = function(id) {
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|
* Loads files using LoaderWorkers
|
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|
|
|
*
|
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|
|
* @param {object} filesData
|
|
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|
|
* @param filesData.files
|
|
|
|
|
* @param {number} filesData.activeTab
|
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|
|
|
* @param {FileList} filesData.files - The list of files to be loaded
|
|
|
|
|
* @param {number} filesData.activeTab - The active tab in the UI
|
|
|
|
|
*/
|
|
|
|
|
self.loadFiles = function(filesData) {
|
|
|
|
|
const files = filesData.files;
|
|
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|
|
@@ -562,6 +691,7 @@ self.loadFiles = function(filesData) {
|
|
|
|
|
let max = self.maxWorkers;
|
|
|
|
|
if (self.pendingFiles.length < self.maxWorkers) max = self.pendingFiles.length;
|
|
|
|
|
|
|
|
|
|
// Create loaderWorkers to load the new files
|
|
|
|
|
for (let i = 0; i < max; i++) {
|
|
|
|
|
self.activateLoaderWorker();
|
|
|
|
|
}
|
|
|
|
|
@@ -571,14 +701,14 @@ self.loadFiles = function(filesData) {
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Adds an input to the input array
|
|
|
|
|
* Adds an input to the input dictionary
|
|
|
|
|
*
|
|
|
|
|
* @param {boolean} [changetab=false] - Whether or not to change to the new input
|
|
|
|
|
* @param {string} type - Either "string" or "file"
|
|
|
|
|
* @param {Object} fileData - Contains information about the file to be added to the input
|
|
|
|
|
* @param {string} fileData.name
|
|
|
|
|
* @param {string} fileData.size
|
|
|
|
|
* @param {string} fileData.type
|
|
|
|
|
* @param {Object} fileData - Contains information about the file to be added to the input (only used when type is "file")
|
|
|
|
|
* @param {string} fileData.name - The filename of the input being added
|
|
|
|
|
* @param {number} fileData.size - The file size (in bytes) of the input being added
|
|
|
|
|
* @param {string} fileData.type - The MIME type of the input being added
|
|
|
|
|
* @param {number} inputNum - Defaults to auto-incrementing self.currentInputNum
|
|
|
|
|
*/
|
|
|
|
|
self.addInput = function(changeTab=false, type, fileData={name: "unknown", size: "unknown", type: "unknown"}, inputNum = self.currentInputNum++) {
|
|
|
|
|
@@ -609,7 +739,7 @@ self.addInput = function(changeTab=false, type, fileData={name: "unknown", size:
|
|
|
|
|
}
|
|
|
|
|
self.inputs[inputNum] = newInputObj;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Tell the inputWaiter we've added an input, so it can create a tab to display it
|
|
|
|
|
self.postMessage({
|
|
|
|
|
action: "inputAdded",
|
|
|
|
|
data: {
|
|
|
|
|
@@ -621,32 +751,48 @@ self.addInput = function(changeTab=false, type, fileData={name: "unknown", size:
|
|
|
|
|
return inputNum;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Remove an input from the inputs dictionary
|
|
|
|
|
*
|
|
|
|
|
* @param {object} removeInputData
|
|
|
|
|
* @param {number} removeInputData.inputNum - The number of the input to be removed
|
|
|
|
|
* @param {boolean} removeInputData.refreshTabs - If true, refresh the tabs after removing the input
|
|
|
|
|
*/
|
|
|
|
|
self.removeInput = function(removeInputData) {
|
|
|
|
|
const inputNum = removeInputData.inputNum;
|
|
|
|
|
const refreshTabs = removeInputData.refreshTabs;
|
|
|
|
|
self.numInputs--;
|
|
|
|
|
|
|
|
|
|
delete self.inputs[inputNum];
|
|
|
|
|
|
|
|
|
|
for (let i = 0; i < self.loaderWorkers.length; i++) {
|
|
|
|
|
if (self.loaderWorkers[i].inputNum === inputNum) {
|
|
|
|
|
// Terminate any loaderWorker that's loading the removed input
|
|
|
|
|
self.loadingInputs--;
|
|
|
|
|
self.terminateLoaderWorker(self.loaderWorkers[i].id);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (let i = 0; i < self.pendingFiles.length; i++) {
|
|
|
|
|
// Remove the input from the pending files list
|
|
|
|
|
if (self.pendingFiles[i].inputNum === inputNum) {
|
|
|
|
|
self.pendingFiles.splice(i, 1);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
delete self.inputs[inputNum];
|
|
|
|
|
|
|
|
|
|
if (refreshTabs) {
|
|
|
|
|
self.refreshTabs(inputNum, "left");
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Change to the next tab.
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The inputNum of the tab to change to
|
|
|
|
|
* @param {number[]} tabNums - List of the currently displayed tabs
|
|
|
|
|
*/
|
|
|
|
|
self.changeTabRight = function(inputNum, tabNums) {
|
|
|
|
|
const newInput = self.getNextInputNum(inputNum);
|
|
|
|
|
if (tabNums.includes(newInput)) {
|
|
|
|
|
@@ -655,10 +801,17 @@ self.changeTabRight = function(inputNum, tabNums) {
|
|
|
|
|
data: newInput
|
|
|
|
|
});
|
|
|
|
|
} else {
|
|
|
|
|
// If the tab is not displayed, refresh the tabs to display it
|
|
|
|
|
self.refreshTabs(newInput, "right");
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Change to the previous tab.
|
|
|
|
|
*
|
|
|
|
|
* @param {number} inputNum - The inputNum of the tab to change to
|
|
|
|
|
* @param {number[]} tabNums - List of the currently displayed tabs
|
|
|
|
|
*/
|
|
|
|
|
self.changeTabLeft = function(inputNum, tabNums) {
|
|
|
|
|
const newInput = self.getPreviousInputNum(inputNum);
|
|
|
|
|
if (tabNums.includes(newInput)) {
|
|
|
|
|
@@ -667,10 +820,23 @@ self.changeTabLeft = function(inputNum, tabNums) {
|
|
|
|
|
data: newInput
|
|
|
|
|
});
|
|
|
|
|
} else {
|
|
|
|
|
// If the tab is not displayed, refresh the tabs to display it
|
|
|
|
|
self.refreshTabs(newInput, "left");
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Search the inputs for any that match the filters provided,
|
|
|
|
|
* posting the results back to the inputWaiter
|
|
|
|
|
*
|
|
|
|
|
* @param {object} searchData - Object containing the search filters
|
|
|
|
|
* @param {boolean} searchData.showPending - If true, include pending inputs in the results
|
|
|
|
|
* @param {boolean} searchData.showLoading - If true, include loading inputs in the results
|
|
|
|
|
* @param {boolean} searchData.showLoaded - If true, include loaded inputs in the results
|
|
|
|
|
* @param {string} searchData.fileNameFilter - A string that must be present in the filename of an input
|
|
|
|
|
* @param {string} searchData.contentFilter - A string that must be present in the input contents
|
|
|
|
|
* @param {number} searchData.numResults - The maximum number of results to be returned
|
|
|
|
|
*/
|
|
|
|
|
self.filterTabs = function(searchData) {
|
|
|
|
|
const showPending = searchData.showPending;
|
|
|
|
|
const showLoading = searchData.showLoading;
|
|
|
|
|
@@ -718,6 +884,7 @@ self.filterTabs = function(searchData) {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Send the results back to the inputWaiter
|
|
|
|
|
self.postMessage({
|
|
|
|
|
action: "displayTabSearchResults",
|
|
|
|
|
data: inputs
|
|
|
|
|
@@ -728,8 +895,8 @@ self.filterTabs = function(searchData) {
|
|
|
|
|
* Swaps the input and outputs, and sends the old input back to the main thread.
|
|
|
|
|
*
|
|
|
|
|
* @param {object} switchData
|
|
|
|
|
* @param {number} switchData.inputNum
|
|
|
|
|
* @param {string | ArrayBuffer} switchData.outputData
|
|
|
|
|
* @param {number} switchData.inputNum - The inputNum of the input to be switched to
|
|
|
|
|
* @param {string | ArrayBuffer} switchData.outputData - The data to switch to
|
|
|
|
|
*/
|
|
|
|
|
self.inputSwitch = function(switchData) {
|
|
|
|
|
const currentInput = self.getInputObj(switchData.inputNum);
|
|
|
|
|
|