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https://github.com/gilbertchen/duplicacy
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Run goimports for the good looks
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@@ -18,11 +18,12 @@ import (
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"sync"
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"time"
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"runtime"
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"golang.org/x/net/context"
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"golang.org/x/oauth2"
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"google.golang.org/api/drive/v3"
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"google.golang.org/api/googleapi"
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"runtime"
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)
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type GCDStorage struct {
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@@ -107,9 +108,9 @@ func (storage *GCDStorage) shouldRetry(threadIndex int, err error) (bool, error)
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storage.backoffs[threadIndex] = LIMIT_BACKOFF_TIME
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storage.backoffsRetries[threadIndex] += 1
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}
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delay := storage.backoffs[threadIndex] * rand.Float64() + storage.backoffs[threadIndex]*rand.Float64()
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delay := storage.backoffs[threadIndex]*rand.Float64() + storage.backoffs[threadIndex]*rand.Float64()
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if storage.backoffs[threadIndex] >= LIMIT_BACKOFF_TIME {
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callerChain:=findCallerChain()
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callerChain := findCallerChain()
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LOG_INFO("GCD_RETRY", "Thread: %3d. Message:%s. Retrying after %6.2f seconds. Current backoff: %6.2f. Number of retries: %2d. caller chain: %s", threadIndex, message, delay, storage.backoffs[threadIndex], storage.backoffsRetries[threadIndex], callerChain)
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}
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time.Sleep(time.Duration(delay * float64(time.Second)))
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@@ -321,13 +322,13 @@ func CreateGCDStorage(tokenFile string, storagePath string, threads int) (storag
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return nil, err
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}
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storage = &GCDStorage {
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storage = &GCDStorage{
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service: service,
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numberOfThreads: threads,
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idCache: make(map[string]string),
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idCacheLock: &sync.Mutex{},
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backoffs: make([]float64, threads),
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backoffsRetries:make([]int, threads),
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backoffsRetries: make([]int, threads),
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}
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for b := range storage.backoffs {
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