1
0
mirror of https://github.com/rclone/rclone.git synced 2026-01-04 17:43:50 +00:00

vendor: add dependencies for press backend

-  github.com/OneOfOne/xxhash
-  github.com/gabriel-vasile/mimetype
-  github.com/golang/snappy
-  github.com/id01/go-lz4
This commit is contained in:
id01
2019-06-14 13:55:21 -07:00
committed by buengese
parent 0c6f14c694
commit 4b31a33ab4
59 changed files with 6374 additions and 0 deletions

4
vendor/github.com/OneOfOne/xxhash/.gitignore generated vendored Normal file
View File

@@ -0,0 +1,4 @@
*.txt
*.pprof
cmap2/
cache/

13
vendor/github.com/OneOfOne/xxhash/.travis.yml generated vendored Normal file
View File

@@ -0,0 +1,13 @@
language: go
sudo: false
go:
- "1.10"
- "1.11"
- "1.12"
- master
script:
- go test -tags safe ./...
- go test ./...
-

187
vendor/github.com/OneOfOne/xxhash/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,187 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "{}"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.

75
vendor/github.com/OneOfOne/xxhash/README.md generated vendored Normal file
View File

@@ -0,0 +1,75 @@
# xxhash [![GoDoc](https://godoc.org/github.com/OneOfOne/xxhash?status.svg)](https://godoc.org/github.com/OneOfOne/xxhash) [![Build Status](https://travis-ci.org/OneOfOne/xxhash.svg?branch=master)](https://travis-ci.org/OneOfOne/xxhash) [![Coverage](https://gocover.io/_badge/github.com/OneOfOne/xxhash)](https://gocover.io/github.com/OneOfOne/xxhash)
This is a native Go implementation of the excellent [xxhash](https://github.com/Cyan4973/xxHash)* algorithm, an extremely fast non-cryptographic Hash algorithm, working at speeds close to RAM limits.
* The C implementation is ([Copyright](https://github.com/Cyan4973/xxHash/blob/master/LICENSE) (c) 2012-2014, Yann Collet)
## Install
go get github.com/OneOfOne/xxhash
## Features
* On Go 1.7+ the pure go version is faster than CGO for all inputs.
* Supports ChecksumString{32,64} xxhash{32,64}.WriteString, which uses no copies when it can, falls back to copy on appengine.
* The native version falls back to a less optimized version on appengine due to the lack of unsafe.
* Almost as fast as the mostly pure assembly version written by the brilliant [cespare](https://github.com/cespare/xxhash), while also supporting seeds.
* To manually toggle the appengine version build with `-tags safe`.
## Benchmark
### Core i7-4790 @ 3.60GHz, Linux 4.12.6-1-ARCH (64bit), Go tip (+ff90f4af66 2017-08-19)
```bash
➤ go test -bench '64' -count 5 -tags cespare | benchstat /dev/stdin
name time/op
# https://github.com/cespare/xxhash
XXSum64Cespare/Func-8 160ns ± 2%
XXSum64Cespare/Struct-8 173ns ± 1%
XXSum64ShortCespare/Func-8 6.78ns ± 1%
XXSum64ShortCespare/Struct-8 19.6ns ± 2%
# this package (default mode, using unsafe)
XXSum64/Func-8 170ns ± 1%
XXSum64/Struct-8 182ns ± 1%
XXSum64Short/Func-8 13.5ns ± 3%
XXSum64Short/Struct-8 20.4ns ± 0%
# this package (appengine, *not* using unsafe)
XXSum64/Func-8 241ns ± 5%
XXSum64/Struct-8 243ns ± 6%
XXSum64Short/Func-8 15.2ns ± 2%
XXSum64Short/Struct-8 23.7ns ± 5%
CRC64ISO-8 1.23µs ± 1%
CRC64ISOString-8 2.71µs ± 4%
CRC64ISOShort-8 22.2ns ± 3%
Fnv64-8 2.34µs ± 1%
Fnv64Short-8 74.7ns ± 8%
#
```
## Usage
```go
h := xxhash.New64()
// r, err := os.Open("......")
// defer f.Close()
r := strings.NewReader(F)
io.Copy(h, r)
fmt.Println("xxhash.Backend:", xxhash.Backend)
fmt.Println("File checksum:", h.Sum64())
```
[<kbd>playground</kbd>](http://play.golang.org/p/rhRN3RdQyd)
## TODO
* Rewrite the 32bit version to be more optimized.
* General cleanup as the Go inliner gets smarter.
## License
This project is released under the Apache v2. licence. See [LICENCE](LICENCE) for more details.

3
vendor/github.com/OneOfOne/xxhash/go.mod generated vendored Normal file
View File

@@ -0,0 +1,3 @@
module github.com/OneOfOne/xxhash
go 1.11

189
vendor/github.com/OneOfOne/xxhash/xxhash.go generated vendored Normal file
View File

@@ -0,0 +1,189 @@
package xxhash
const (
prime32x1 uint32 = 2654435761
prime32x2 uint32 = 2246822519
prime32x3 uint32 = 3266489917
prime32x4 uint32 = 668265263
prime32x5 uint32 = 374761393
prime64x1 uint64 = 11400714785074694791
prime64x2 uint64 = 14029467366897019727
prime64x3 uint64 = 1609587929392839161
prime64x4 uint64 = 9650029242287828579
prime64x5 uint64 = 2870177450012600261
maxInt32 int32 = (1<<31 - 1)
// precomputed zero Vs for seed 0
zero64x1 = 0x60ea27eeadc0b5d6
zero64x2 = 0xc2b2ae3d27d4eb4f
zero64x3 = 0x0
zero64x4 = 0x61c8864e7a143579
)
// Checksum32 returns the checksum of the input data with the seed set to 0.
func Checksum32(in []byte) uint32 {
return Checksum32S(in, 0)
}
// ChecksumString32 returns the checksum of the input data, without creating a copy, with the seed set to 0.
func ChecksumString32(s string) uint32 {
return ChecksumString32S(s, 0)
}
type XXHash32 struct {
mem [16]byte
ln, memIdx int32
v1, v2, v3, v4 uint32
seed uint32
}
// Size returns the number of bytes Sum will return.
func (xx *XXHash32) Size() int {
return 4
}
// BlockSize returns the hash's underlying block size.
// The Write method must be able to accept any amount
// of data, but it may operate more efficiently if all writes
// are a multiple of the block size.
func (xx *XXHash32) BlockSize() int {
return 16
}
// NewS32 creates a new hash.Hash32 computing the 32bit xxHash checksum starting with the specific seed.
func NewS32(seed uint32) (xx *XXHash32) {
xx = &XXHash32{
seed: seed,
}
xx.Reset()
return
}
// New32 creates a new hash.Hash32 computing the 32bit xxHash checksum starting with the seed set to 0.
func New32() *XXHash32 {
return NewS32(0)
}
func (xx *XXHash32) Reset() {
xx.v1 = xx.seed + prime32x1 + prime32x2
xx.v2 = xx.seed + prime32x2
xx.v3 = xx.seed
xx.v4 = xx.seed - prime32x1
xx.ln, xx.memIdx = 0, 0
}
// Sum appends the current hash to b and returns the resulting slice.
// It does not change the underlying hash state.
func (xx *XXHash32) Sum(in []byte) []byte {
s := xx.Sum32()
return append(in, byte(s>>24), byte(s>>16), byte(s>>8), byte(s))
}
// Checksum64 an alias for Checksum64S(in, 0)
func Checksum64(in []byte) uint64 {
return Checksum64S(in, 0)
}
// ChecksumString64 returns the checksum of the input data, without creating a copy, with the seed set to 0.
func ChecksumString64(s string) uint64 {
return ChecksumString64S(s, 0)
}
type XXHash64 struct {
v1, v2, v3, v4 uint64
seed uint64
ln uint64
mem [32]byte
memIdx int8
}
// Size returns the number of bytes Sum will return.
func (xx *XXHash64) Size() int {
return 8
}
// BlockSize returns the hash's underlying block size.
// The Write method must be able to accept any amount
// of data, but it may operate more efficiently if all writes
// are a multiple of the block size.
func (xx *XXHash64) BlockSize() int {
return 32
}
// NewS64 creates a new hash.Hash64 computing the 64bit xxHash checksum starting with the specific seed.
func NewS64(seed uint64) (xx *XXHash64) {
xx = &XXHash64{
seed: seed,
}
xx.Reset()
return
}
// New64 creates a new hash.Hash64 computing the 64bit xxHash checksum starting with the seed set to 0x0.
func New64() *XXHash64 {
return NewS64(0)
}
func (xx *XXHash64) Reset() {
xx.ln, xx.memIdx = 0, 0
xx.v1, xx.v2, xx.v3, xx.v4 = resetVs64(xx.seed)
}
// Sum appends the current hash to b and returns the resulting slice.
// It does not change the underlying hash state.
func (xx *XXHash64) Sum(in []byte) []byte {
s := xx.Sum64()
return append(in, byte(s>>56), byte(s>>48), byte(s>>40), byte(s>>32), byte(s>>24), byte(s>>16), byte(s>>8), byte(s))
}
// force the compiler to use ROTL instructions
func rotl32_1(x uint32) uint32 { return (x << 1) | (x >> (32 - 1)) }
func rotl32_7(x uint32) uint32 { return (x << 7) | (x >> (32 - 7)) }
func rotl32_11(x uint32) uint32 { return (x << 11) | (x >> (32 - 11)) }
func rotl32_12(x uint32) uint32 { return (x << 12) | (x >> (32 - 12)) }
func rotl32_13(x uint32) uint32 { return (x << 13) | (x >> (32 - 13)) }
func rotl32_17(x uint32) uint32 { return (x << 17) | (x >> (32 - 17)) }
func rotl32_18(x uint32) uint32 { return (x << 18) | (x >> (32 - 18)) }
func rotl64_1(x uint64) uint64 { return (x << 1) | (x >> (64 - 1)) }
func rotl64_7(x uint64) uint64 { return (x << 7) | (x >> (64 - 7)) }
func rotl64_11(x uint64) uint64 { return (x << 11) | (x >> (64 - 11)) }
func rotl64_12(x uint64) uint64 { return (x << 12) | (x >> (64 - 12)) }
func rotl64_18(x uint64) uint64 { return (x << 18) | (x >> (64 - 18)) }
func rotl64_23(x uint64) uint64 { return (x << 23) | (x >> (64 - 23)) }
func rotl64_27(x uint64) uint64 { return (x << 27) | (x >> (64 - 27)) }
func rotl64_31(x uint64) uint64 { return (x << 31) | (x >> (64 - 31)) }
func mix64(h uint64) uint64 {
h ^= h >> 33
h *= prime64x2
h ^= h >> 29
h *= prime64x3
h ^= h >> 32
return h
}
func resetVs64(seed uint64) (v1, v2, v3, v4 uint64) {
if seed == 0 {
return zero64x1, zero64x2, zero64x3, zero64x4
}
return (seed + prime64x1 + prime64x2), (seed + prime64x2), (seed), (seed - prime64x1)
}
// borrowed from cespare
func round64(h, v uint64) uint64 {
h += v * prime64x2
h = rotl64_31(h)
h *= prime64x1
return h
}
func mergeRound64(h, v uint64) uint64 {
v = round64(0, v)
h ^= v
h = h*prime64x1 + prime64x4
return h
}

161
vendor/github.com/OneOfOne/xxhash/xxhash_go17.go generated vendored Normal file
View File

@@ -0,0 +1,161 @@
package xxhash
func u32(in []byte) uint32 {
return uint32(in[0]) | uint32(in[1])<<8 | uint32(in[2])<<16 | uint32(in[3])<<24
}
func u64(in []byte) uint64 {
return uint64(in[0]) | uint64(in[1])<<8 | uint64(in[2])<<16 | uint64(in[3])<<24 | uint64(in[4])<<32 | uint64(in[5])<<40 | uint64(in[6])<<48 | uint64(in[7])<<56
}
// Checksum32S returns the checksum of the input bytes with the specific seed.
func Checksum32S(in []byte, seed uint32) (h uint32) {
var i int
if len(in) > 15 {
var (
v1 = seed + prime32x1 + prime32x2
v2 = seed + prime32x2
v3 = seed + 0
v4 = seed - prime32x1
)
for ; i < len(in)-15; i += 16 {
in := in[i : i+16 : len(in)]
v1 += u32(in[0:4:len(in)]) * prime32x2
v1 = rotl32_13(v1) * prime32x1
v2 += u32(in[4:8:len(in)]) * prime32x2
v2 = rotl32_13(v2) * prime32x1
v3 += u32(in[8:12:len(in)]) * prime32x2
v3 = rotl32_13(v3) * prime32x1
v4 += u32(in[12:16:len(in)]) * prime32x2
v4 = rotl32_13(v4) * prime32x1
}
h = rotl32_1(v1) + rotl32_7(v2) + rotl32_12(v3) + rotl32_18(v4)
} else {
h = seed + prime32x5
}
h += uint32(len(in))
for ; i <= len(in)-4; i += 4 {
in := in[i : i+4 : len(in)]
h += u32(in[0:4:len(in)]) * prime32x3
h = rotl32_17(h) * prime32x4
}
for ; i < len(in); i++ {
h += uint32(in[i]) * prime32x5
h = rotl32_11(h) * prime32x1
}
h ^= h >> 15
h *= prime32x2
h ^= h >> 13
h *= prime32x3
h ^= h >> 16
return
}
func (xx *XXHash32) Write(in []byte) (n int, err error) {
i, ml := 0, int(xx.memIdx)
n = len(in)
xx.ln += int32(n)
if d := 16 - ml; ml > 0 && ml+len(in) > 16 {
xx.memIdx += int32(copy(xx.mem[xx.memIdx:], in[:d]))
ml, in = 16, in[d:len(in):len(in)]
} else if ml+len(in) < 16 {
xx.memIdx += int32(copy(xx.mem[xx.memIdx:], in))
return
}
if ml > 0 {
i += 16 - ml
xx.memIdx += int32(copy(xx.mem[xx.memIdx:len(xx.mem):len(xx.mem)], in))
in := xx.mem[:16:len(xx.mem)]
xx.v1 += u32(in[0:4:len(in)]) * prime32x2
xx.v1 = rotl32_13(xx.v1) * prime32x1
xx.v2 += u32(in[4:8:len(in)]) * prime32x2
xx.v2 = rotl32_13(xx.v2) * prime32x1
xx.v3 += u32(in[8:12:len(in)]) * prime32x2
xx.v3 = rotl32_13(xx.v3) * prime32x1
xx.v4 += u32(in[12:16:len(in)]) * prime32x2
xx.v4 = rotl32_13(xx.v4) * prime32x1
xx.memIdx = 0
}
for ; i <= len(in)-16; i += 16 {
in := in[i : i+16 : len(in)]
xx.v1 += u32(in[0:4:len(in)]) * prime32x2
xx.v1 = rotl32_13(xx.v1) * prime32x1
xx.v2 += u32(in[4:8:len(in)]) * prime32x2
xx.v2 = rotl32_13(xx.v2) * prime32x1
xx.v3 += u32(in[8:12:len(in)]) * prime32x2
xx.v3 = rotl32_13(xx.v3) * prime32x1
xx.v4 += u32(in[12:16:len(in)]) * prime32x2
xx.v4 = rotl32_13(xx.v4) * prime32x1
}
if len(in)-i != 0 {
xx.memIdx += int32(copy(xx.mem[xx.memIdx:], in[i:len(in):len(in)]))
}
return
}
func (xx *XXHash32) Sum32() (h uint32) {
var i int32
if xx.ln > 15 {
h = rotl32_1(xx.v1) + rotl32_7(xx.v2) + rotl32_12(xx.v3) + rotl32_18(xx.v4)
} else {
h = xx.seed + prime32x5
}
h += uint32(xx.ln)
if xx.memIdx > 0 {
for ; i < xx.memIdx-3; i += 4 {
in := xx.mem[i : i+4 : len(xx.mem)]
h += u32(in[0:4:len(in)]) * prime32x3
h = rotl32_17(h) * prime32x4
}
for ; i < xx.memIdx; i++ {
h += uint32(xx.mem[i]) * prime32x5
h = rotl32_11(h) * prime32x1
}
}
h ^= h >> 15
h *= prime32x2
h ^= h >> 13
h *= prime32x3
h ^= h >> 16
return
}
// Checksum64S returns the 64bit xxhash checksum for a single input
func Checksum64S(in []byte, seed uint64) uint64 {
if len(in) == 0 && seed == 0 {
return 0xef46db3751d8e999
}
if len(in) > 31 {
return checksum64(in, seed)
}
return checksum64Short(in, seed)
}

183
vendor/github.com/OneOfOne/xxhash/xxhash_safe.go generated vendored Normal file
View File

@@ -0,0 +1,183 @@
// +build appengine safe ppc64le ppc64be mipsle mips s390x
package xxhash
// Backend returns the current version of xxhash being used.
const Backend = "GoSafe"
func ChecksumString32S(s string, seed uint32) uint32 {
return Checksum32S([]byte(s), seed)
}
func (xx *XXHash32) WriteString(s string) (int, error) {
if len(s) == 0 {
return 0, nil
}
return xx.Write([]byte(s))
}
func ChecksumString64S(s string, seed uint64) uint64 {
return Checksum64S([]byte(s), seed)
}
func (xx *XXHash64) WriteString(s string) (int, error) {
if len(s) == 0 {
return 0, nil
}
return xx.Write([]byte(s))
}
func checksum64(in []byte, seed uint64) (h uint64) {
var (
v1, v2, v3, v4 = resetVs64(seed)
i int
)
for ; i < len(in)-31; i += 32 {
in := in[i : i+32 : len(in)]
v1 = round64(v1, u64(in[0:8:len(in)]))
v2 = round64(v2, u64(in[8:16:len(in)]))
v3 = round64(v3, u64(in[16:24:len(in)]))
v4 = round64(v4, u64(in[24:32:len(in)]))
}
h = rotl64_1(v1) + rotl64_7(v2) + rotl64_12(v3) + rotl64_18(v4)
h = mergeRound64(h, v1)
h = mergeRound64(h, v2)
h = mergeRound64(h, v3)
h = mergeRound64(h, v4)
h += uint64(len(in))
for ; i < len(in)-7; i += 8 {
h ^= round64(0, u64(in[i:len(in):len(in)]))
h = rotl64_27(h)*prime64x1 + prime64x4
}
for ; i < len(in)-3; i += 4 {
h ^= uint64(u32(in[i:len(in):len(in)])) * prime64x1
h = rotl64_23(h)*prime64x2 + prime64x3
}
for ; i < len(in); i++ {
h ^= uint64(in[i]) * prime64x5
h = rotl64_11(h) * prime64x1
}
return mix64(h)
}
func checksum64Short(in []byte, seed uint64) uint64 {
var (
h = seed + prime64x5 + uint64(len(in))
i int
)
for ; i < len(in)-7; i += 8 {
k := u64(in[i : i+8 : len(in)])
h ^= round64(0, k)
h = rotl64_27(h)*prime64x1 + prime64x4
}
for ; i < len(in)-3; i += 4 {
h ^= uint64(u32(in[i:i+4:len(in)])) * prime64x1
h = rotl64_23(h)*prime64x2 + prime64x3
}
for ; i < len(in); i++ {
h ^= uint64(in[i]) * prime64x5
h = rotl64_11(h) * prime64x1
}
return mix64(h)
}
func (xx *XXHash64) Write(in []byte) (n int, err error) {
var (
ml = int(xx.memIdx)
d = 32 - ml
)
n = len(in)
xx.ln += uint64(n)
if ml+len(in) < 32 {
xx.memIdx += int8(copy(xx.mem[xx.memIdx:len(xx.mem):len(xx.mem)], in))
return
}
i, v1, v2, v3, v4 := 0, xx.v1, xx.v2, xx.v3, xx.v4
if ml > 0 && ml+len(in) > 32 {
xx.memIdx += int8(copy(xx.mem[xx.memIdx:len(xx.mem):len(xx.mem)], in[:d:len(in)]))
in = in[d:len(in):len(in)]
in := xx.mem[0:32:len(xx.mem)]
v1 = round64(v1, u64(in[0:8:len(in)]))
v2 = round64(v2, u64(in[8:16:len(in)]))
v3 = round64(v3, u64(in[16:24:len(in)]))
v4 = round64(v4, u64(in[24:32:len(in)]))
xx.memIdx = 0
}
for ; i < len(in)-31; i += 32 {
in := in[i : i+32 : len(in)]
v1 = round64(v1, u64(in[0:8:len(in)]))
v2 = round64(v2, u64(in[8:16:len(in)]))
v3 = round64(v3, u64(in[16:24:len(in)]))
v4 = round64(v4, u64(in[24:32:len(in)]))
}
if len(in)-i != 0 {
xx.memIdx += int8(copy(xx.mem[xx.memIdx:], in[i:len(in):len(in)]))
}
xx.v1, xx.v2, xx.v3, xx.v4 = v1, v2, v3, v4
return
}
func (xx *XXHash64) Sum64() (h uint64) {
var i int
if xx.ln > 31 {
v1, v2, v3, v4 := xx.v1, xx.v2, xx.v3, xx.v4
h = rotl64_1(v1) + rotl64_7(v2) + rotl64_12(v3) + rotl64_18(v4)
h = mergeRound64(h, v1)
h = mergeRound64(h, v2)
h = mergeRound64(h, v3)
h = mergeRound64(h, v4)
} else {
h = xx.seed + prime64x5
}
h += uint64(xx.ln)
if xx.memIdx > 0 {
in := xx.mem[:xx.memIdx]
for ; i < int(xx.memIdx)-7; i += 8 {
in := in[i : i+8 : len(in)]
k := u64(in[0:8:len(in)])
k *= prime64x2
k = rotl64_31(k)
k *= prime64x1
h ^= k
h = rotl64_27(h)*prime64x1 + prime64x4
}
for ; i < int(xx.memIdx)-3; i += 4 {
in := in[i : i+4 : len(in)]
h ^= uint64(u32(in[0:4:len(in)])) * prime64x1
h = rotl64_23(h)*prime64x2 + prime64x3
}
for ; i < int(xx.memIdx); i++ {
h ^= uint64(in[i]) * prime64x5
h = rotl64_11(h) * prime64x1
}
}
return mix64(h)
}

239
vendor/github.com/OneOfOne/xxhash/xxhash_unsafe.go generated vendored Normal file
View File

@@ -0,0 +1,239 @@
// +build !safe
// +build !appengine
// +build !ppc64le
// +build !mipsle
// +build !ppc64be
// +build !mips
// +build !s390x
package xxhash
import (
"reflect"
"unsafe"
)
// Backend returns the current version of xxhash being used.
const Backend = "GoUnsafe"
// ChecksumString32S returns the checksum of the input data, without creating a copy, with the specific seed.
func ChecksumString32S(s string, seed uint32) uint32 {
if len(s) == 0 {
return Checksum32S(nil, seed)
}
ss := (*reflect.StringHeader)(unsafe.Pointer(&s))
return Checksum32S((*[maxInt32]byte)(unsafe.Pointer(ss.Data))[:len(s):len(s)], seed)
}
func (xx *XXHash32) WriteString(s string) (int, error) {
if len(s) == 0 {
return 0, nil
}
ss := (*reflect.StringHeader)(unsafe.Pointer(&s))
return xx.Write((*[maxInt32]byte)(unsafe.Pointer(ss.Data))[:len(s):len(s)])
}
// ChecksumString64S returns the checksum of the input data, without creating a copy, with the specific seed.
func ChecksumString64S(s string, seed uint64) uint64 {
if len(s) == 0 {
return Checksum64S(nil, seed)
}
ss := (*reflect.StringHeader)(unsafe.Pointer(&s))
return Checksum64S((*[maxInt32]byte)(unsafe.Pointer(ss.Data))[:len(s):len(s)], seed)
}
func (xx *XXHash64) WriteString(s string) (int, error) {
if len(s) == 0 {
return 0, nil
}
ss := (*reflect.StringHeader)(unsafe.Pointer(&s))
return xx.Write((*[maxInt32]byte)(unsafe.Pointer(ss.Data))[:len(s)])
}
func checksum64(in []byte, seed uint64) uint64 {
var (
wordsLen = len(in) >> 3
words = ((*[maxInt32 / 8]uint64)(unsafe.Pointer(&in[0])))[:wordsLen:wordsLen]
h uint64 = prime64x5
v1, v2, v3, v4 = resetVs64(seed)
i int
)
for ; i < len(words)-3; i += 4 {
words := (*[4]uint64)(unsafe.Pointer(&words[i]))
v1 = round64(v1, words[0])
v2 = round64(v2, words[1])
v3 = round64(v3, words[2])
v4 = round64(v4, words[3])
}
h = rotl64_1(v1) + rotl64_7(v2) + rotl64_12(v3) + rotl64_18(v4)
h = mergeRound64(h, v1)
h = mergeRound64(h, v2)
h = mergeRound64(h, v3)
h = mergeRound64(h, v4)
h += uint64(len(in))
for _, k := range words[i:] {
h ^= round64(0, k)
h = rotl64_27(h)*prime64x1 + prime64x4
}
if in = in[wordsLen<<3 : len(in) : len(in)]; len(in) > 3 {
words := (*[1]uint32)(unsafe.Pointer(&in[0]))
h ^= uint64(words[0]) * prime64x1
h = rotl64_23(h)*prime64x2 + prime64x3
in = in[4:len(in):len(in)]
}
for _, b := range in {
h ^= uint64(b) * prime64x5
h = rotl64_11(h) * prime64x1
}
return mix64(h)
}
func checksum64Short(in []byte, seed uint64) uint64 {
var (
h = seed + prime64x5 + uint64(len(in))
i int
)
if len(in) > 7 {
var (
wordsLen = len(in) >> 3
words = ((*[maxInt32 / 8]uint64)(unsafe.Pointer(&in[0])))[:wordsLen:wordsLen]
)
for i := range words {
h ^= round64(0, words[i])
h = rotl64_27(h)*prime64x1 + prime64x4
}
i = wordsLen << 3
}
if in = in[i:len(in):len(in)]; len(in) > 3 {
words := (*[1]uint32)(unsafe.Pointer(&in[0]))
h ^= uint64(words[0]) * prime64x1
h = rotl64_23(h)*prime64x2 + prime64x3
in = in[4:len(in):len(in)]
}
for _, b := range in {
h ^= uint64(b) * prime64x5
h = rotl64_11(h) * prime64x1
}
return mix64(h)
}
func (xx *XXHash64) Write(in []byte) (n int, err error) {
mem, idx := xx.mem[:], int(xx.memIdx)
xx.ln, n = xx.ln+uint64(len(in)), len(in)
if idx+len(in) < 32 {
xx.memIdx += int8(copy(mem[idx:len(mem):len(mem)], in))
return
}
var (
v1, v2, v3, v4 = xx.v1, xx.v2, xx.v3, xx.v4
i int
)
if d := 32 - int(idx); d > 0 && int(idx)+len(in) > 31 {
copy(mem[idx:len(mem):len(mem)], in[:len(in):len(in)])
words := (*[4]uint64)(unsafe.Pointer(&mem[0]))
v1 = round64(v1, words[0])
v2 = round64(v2, words[1])
v3 = round64(v3, words[2])
v4 = round64(v4, words[3])
if in, xx.memIdx = in[d:len(in):len(in)], 0; len(in) == 0 {
goto RET
}
}
for ; i < len(in)-31; i += 32 {
words := (*[4]uint64)(unsafe.Pointer(&in[i]))
v1 = round64(v1, words[0])
v2 = round64(v2, words[1])
v3 = round64(v3, words[2])
v4 = round64(v4, words[3])
}
if len(in)-i != 0 {
xx.memIdx += int8(copy(mem[xx.memIdx:len(mem):len(mem)], in[i:len(in):len(in)]))
}
RET:
xx.v1, xx.v2, xx.v3, xx.v4 = v1, v2, v3, v4
return
}
func (xx *XXHash64) Sum64() (h uint64) {
if seed := xx.seed; xx.ln > 31 {
v1, v2, v3, v4 := xx.v1, xx.v2, xx.v3, xx.v4
h = rotl64_1(v1) + rotl64_7(v2) + rotl64_12(v3) + rotl64_18(v4)
h = mergeRound64(h, v1)
h = mergeRound64(h, v2)
h = mergeRound64(h, v3)
h = mergeRound64(h, v4)
} else if seed == 0 {
h = prime64x5
} else {
h = seed + prime64x5
}
h += uint64(xx.ln)
if xx.memIdx == 0 {
return mix64(h)
}
var (
in = xx.mem[:xx.memIdx:xx.memIdx]
wordsLen = len(in) >> 3
words = ((*[maxInt32 / 8]uint64)(unsafe.Pointer(&in[0])))[:wordsLen:wordsLen]
)
for _, k := range words {
h ^= round64(0, k)
h = rotl64_27(h)*prime64x1 + prime64x4
}
if in = in[wordsLen<<3 : len(in) : len(in)]; len(in) > 3 {
words := (*[1]uint32)(unsafe.Pointer(&in[0]))
h ^= uint64(words[0]) * prime64x1
h = rotl64_23(h)*prime64x2 + prime64x3
in = in[4:len(in):len(in)]
}
for _, b := range in {
h ^= uint64(b) * prime64x5
h = rotl64_11(h) * prime64x1
}
return mix64(h)
}