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mirror of https://github.com/Ylianst/MeshAgent synced 2025-12-06 00:13:33 +00:00

updated verbiage

This commit is contained in:
Bryan Roe
2022-08-29 12:00:25 -07:00
parent fea689223e
commit c7c189de21

View File

@@ -68,5 +68,5 @@
- Quickly/Repeatedly opening tunnels can accumulate descriptors faster than they are released
- Quickly/Repeatedly calling a dispatcher on windows, can cause the service to crash/restart if an overlapping dispatcher is created without cleaning up the existing instance.
- Garbage Collection (Finalization) of some objects can be delayed when there is a circular loop in the referencing. These objects only get finalized with a mark-and-sweep. The biggest culprit is anonymous functions, where the runtime automatically will reference locally scoped objects by the anonymous function object
- Not all the code-paths in meshcore.js has been analyzed for GC() issues, so it is possible that some agent functions may appear to leak memory
- Not all the code-paths in meshcore.js has been analyzed so it is possible that some agent functions may still leak memory