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mirror of https://github.com/Ylianst/MeshAgent synced 2025-12-25 20:53:15 +00:00

updated known issue list verbiage

This commit is contained in:
Bryan Roe
2022-08-29 11:47:54 -07:00
parent 68fd23f936
commit fea689223e

View File

@@ -66,6 +66,7 @@
**Known Issues**
- Quickly/Repeatedly opening tunnels can accumulate descriptors faster than they are released
- Quickly/Repeatedly calling 'setclip' on Windows could cause the service to crash/restart if repeated quickly enough
- Quickly/Repeatedly calling a dispatcher on windows, can cause the service to crash/restart if an overlapping dispatcher is created without cleaning up the existing instance.
- Garbage Collection (Finalization) of some objects can be delayed when there is a circular loop in the referencing. These objects only get finalized with a mark-and-sweep. The biggest culprit is anonymous functions, where the runtime automatically will reference locally scoped objects by the anonymous function object
- Not all the code-paths in meshcore.js has been analyzed for GC() issues, so it is possible that some agent functions may appear to leak memory